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· 제목 : Game Engine Architecture, Third Edition (Hardcover, 3 ed) 
· 분류 : 외국도서 > 컴퓨터 > 디지털 미디어 > 비디오/애니메이션
· ISBN : 9781138035454
· 쪽수 : 1240쪽
· 분류 : 외국도서 > 컴퓨터 > 디지털 미디어 > 비디오/애니메이션
· ISBN : 9781138035454
· 쪽수 : 1240쪽
목차
Getting Started. Getting the Target Ready. Using the Target. Are we there yet? Putting it all Together. Finally our 1st Game . Refining Our Code. A New 3rd Dimension. Space, the Final Frontier? Recognizable environments. Let's Go Indoors. True Free movement. We Know 3D. Go forth and multiply- Populating the world. Wrangling all that wild data. Expanding to an SDK. And now, the end is Near. Ready made or roll your own? There’s more to this than you know.
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