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"book of lenses"(으)로 6개의 도서가 검색 되었습니다.
9780123694966

Art of Game Design (A book of lenses)

Schell, Jesse  | CRC Press
0원  | 20080804  | 9780123694966
From the Publisher Anyone can master the fundamentals of game design—no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your game from many different perspectives, or lenses.
9781138632059

The Art of Game Design (A Book of Lenses, Third Edition)

Jesse Schell  | A K PETERS
114,060원  | 20190827  | 9781138632059
Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games.
9781138632097

Art of Game Design (A Book of Lenses, Third Edition)

 | A K Peters Ltd
271,400원  | 20190812  | 9781138632097
Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games.
9781138413696

Art of Game Design (A Book of Lenses, Second Edition)

 |
0원  | 20170727  | 9781138413696
Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100 plus sets of questions, or different lenses, for viewing a game‘s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology.
9781466598645

Art of Game Design (A Book of Lenses, Second Edition)

 |
0원  | 20141106  | 9781466598645
Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology.
9789354011696

Mirrors, prisms and lenses; a text-book of geometrical optics

 | Alpha Editions
29,620원  | 20200407  | 9789354011696
This book has been considered by academicians and scholars of great significance and value to literature. This forms a part of the knowledge base for future generations. So that the book is never forgotten we have represented this book in a print format as the same form as it was originally first published. Hence any marks or annotations seen are left intentionally to preserve its true nature.
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