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"charles schwab"(으)로 4개의 도서가 검색 되었습니다.
9780471660583

Charles Schwab : How One Company Beat Wall Street And Reinvented The Brokerage Industry Paperback (How One Company Beat Wall Street And Reinvented The Brokerage Industry)

Kador, John  | Wiley
34,570원  | 20100726  | 9780471660583
Charles Schwab: How One Company Beat Wall Street and Reinvented the Brokerage Industry combines a fascinating look inside the walls of one of today's great financial services firms with a razor-sharp portrait of the deeply principled maverick who drove that firm from vision to reality. Both highly entertaining and brutally honest, it paints a compelling picture of the company that brought stock investing to Middle America-and shook the staid brokerage industry to its core.
9780822961994

Industrial Genius: The Working Life of Charles Michael Schwab (The Working Life of Charles Michael Schwab)

Warren, Kenneth  | University of Pittsburgh Press
99,220원  | 20140621  | 9780822961994
Charles Schwab was known to his employees, business associates, and competitors as a congenial and charismatic person-a 'born salesman.' Yet Schwab was much more than a salesman-he was a captain of industry, a man who streamlined and economized the production of steel and ran the largest steelmaking conglomerate in the world.
9780822943266

Industrial Genius : The Working Life of Charles Michael Schwab Paperback

Warren, Kenneth  | Pittsburgh
0원  | 20070208  | 9780822943266
9781584505723

AI Game Engine Programming

Schwab, Brian  | Charles River Media
82,850원  | 20081223  | 9781584505723
"A fully revised updated to the first edition, AI Game Engine Programming, Second Edition provides game developers with the tools and information they need to create modern game AI engines. Covering the four principle elements of game artificial intelligence, the book takes you from theory to actual game development, going beyond merely discussing how a technique might be used. Beginning with a clear definition of game AI, you'll learn common terminology, the underlying concepts of AI, and you'll explore the different parts of the game AI engine. You'll then take a look at AI design considerations, solutions, and even common pitfalls genre by genre, covering the majority of modern game genres and examining concrete examples of AI used in actual commercial games. Finally, you'll study actual code implementations for each AI technique presented, both in skeletal form and as part of the real-world example, to learn how it works in an actual game engine and how it can be optimized in the future."--BOOK JACKET.
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