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(으)로 97개의 도서가 검색 되었습니다.
Computer Games as Landscape Art
| Palgrave MacMillan
214,960원 | 20240901 | 9783031376368
This book proposes that computer games are the paradigmatic form of contemporary landscape and offers a synthesis of art history, geography, game studies and play.
가격비교
Sid Meier’s Memoir!: A Life in Computer Games (A Life in Computer Games)
Meier, Sid | W. W. Norton & Company
42,100원 | 20200908 | 9781324005872
The life and career of the legendary developer celebrated as the "godfather of computer gaming" and creator of Civilization.
가격비교
Advances in Computer Games (16th International Conference, ACG 2019, Macao, China, August 11-13, 2019, Revised Selected Papers)
| Springer Nature B.V.
73,480원 | 20201223 | 9783030658847
This book constitutes the refereed post-conference proceedings of the 16th International Conference on Advances in Computer Games, ACG 2019, held in Macao, China, in August 2019. The 12 full papers presented together with 2 invited papers were carefully reviewed and selected from 19 submissions. The selected papers are devoted to topics such as cooperation; single player games; mathematical approaches; nonogram: general and specific approaches; and deep learning.
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Event-Database Architecture for Computer Games (Two Volume Set)
| CRC Press
709,300원 | 20250724 | 9781032820668
Event-Database Architecture for Computer Games proposes the first explicit software architecture for game development, answering the problem of building modern computer games with little or no game design.
가격비교
Event-Database Architecture for Computer Games (Two Volume Set)
| CRC Press
189,850원 | 20250724 | 9781032818030
Event-Database Architecture for Computer Games proposes the first explicit software architecture for game development, answering the problem of building modern computer games with little or no game design.
가격비교
Event-Database Architecture for Computer Games (Volume 2, Game Design and the Nature of the Beast)
| CRC Press
106,920원 | 20250724 | 9781032818078
Event-Database Architecture for Computer Games proposes the first explicit software architecture for game development, answering the problem of building modern computer games with little or no game design. In this volume, an example of a practical production process based on the software production process is explained.
가격비교
Event-Database Architecture for Computer Games (Volume 2, Game Design and the Nature of the Beast)
| CRC Press
283,720원 | 20250724 | 9781032820699
Event-Database Architecture for Computer Games proposes the first explicit software architecture for game development, answering the problem of building modern computer games with little or no game design. In this volume, an example of a practical production process based on the software production process is explained.
가격비교
Event-Database Architecture for Computer Games (Volume 1, Software Architecture and the Software Production Process)
| CRC Press
283,720원 | 20250724 | 9781032820675
This book proposes the first explicit software architecture for game development, answering the problem of building modern computer games with little or no game design. An archetypal software production process, based on this architecture, is also introduced.
가격비교
Event-Database Architecture for Computer Games (Volume 1, Software Architecture and the Software Production Process)
| CRC Press
106,920원 | 20250724 | 9781032818061
This book proposes the first explicit software architecture for game development, answering the problem of building modern computer games with little or no game design. An archetypal software production process, based on this architecture, is also introduced.
가격비교
Violent Computer Games (Its Effect to the Behavior of Nursing Students)
| KS OmniScriptum Publishing
128,620원 | 20110901 | 9783845436098
This research suggests that getting consumed with computer games creates trouble. Players may exhibit some symptoms of computer rage such as yelling at the computer, pounding at the keyboard, slapping the speakers, and worst of all venting their anger on other people. In short, aggressive behavior tends to be evident. Filipino nurses have been established as one of the most in-demand and competitive nurses in the world, and is often praised for their warm and caring attitude to their patients.
가격비교
Computer Games Designer
| Raintree
27,810원 | 20130718 | 9781406259797
People young and old love playing computer games, but what goes into making them? From simple games created by one person, to big blockbusters made by a huge team, there is an amazing range of games. Find out what's involved in developing computer games, the tools and skills you need, and the difficulties of managing a complex process.
가격비교
Computer Games and Instruction
Tobias, Sigmund | Textstream
165,900원 | 20210101 | 9781617354090
There is intense interest in computer games. A total of 65 percent of all American households play computer games, and sales of such games increased 22.9 percent last year. The average amount of game playing time was found to be 13.2 hours per week. The popularity and market success of games is evident from both the increased earnings from games, over $7 Billion in 2005, and from the fact that over 200 academic institutions worldwide now offer game related programs of study.
가격비교
Advances in Computer Games (15th International Conferences, ACG 2017, Leiden, The Netherlands, July 3-5, 2017, Revised Selected Papers)
| Springer Nature B.V.
0원 | 20180109 | 9783319716503
This book constitutes the refereed conference proceedings of the 15th International Conference, ACG 2017, held in Leiden, The Netherlands, in July 2017.The 19 revised full papers were selected from 23 submissions and cover a wide range of computer games. They are grouped in four classes according to the order of publication: games and puzzles, go and chess, machine learning and MCTS, and gaming.
가격비교
Advances in Computer Games (14th International Conference, ACG 2015, Leiden, The Netherlands, July 1-3, 2015, Revised Selected Papers)
| Springer Nature B.V.
73,480원 | 20160212 | 9783319279930
This book constitutes the thoroughly refereed post-conference?proceedings of the 14th International Conference on?Advances in Computer Games, ACG 2015,?held in Leiden, The Netherlands, in July 2015.The 22 revised full papers presented were carefully reviewed and?selected from 34 submissions. The papers cover a wide range of?topics such as Monte-Carlo Tree Search and its enhancements; ?theoretical aspects and complexity; analysis of game characteristics; search algorithms; and machine learning.
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From Barbie(r) to Mortal Kombat: Gender and Computer Games (Gender and Computer Games)
Cassell, Justine/ Cassell, Justine (Edt)/ Jenkins, | MIT Press
29,750원 | 20000228 | 9780262531689
The game console may help to prepare children for participation in the digital world, but at the same time it socializes boys into misogyny and excludes girls from all but the most objectified positions. The contributors to From Barbie "RM" to Mor...
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