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"maya character"(으)로 20개의 도서가 검색 되었습니다.
9780735713444

Maya Character Creation (Modeling and Animation Controls)

Maraffi, Chris  | New Riders Publishing
73,280원  | 20030901  | 9780735713444
A unique, in-depth approach to creating realistic characters in Maya. Maraffi has expertise in the field and in the classroom that translates to the knowledge and solid teaching skills needed to make this book a "must-have."
9788931439687

마야 캐릭터 모델링(MAYA CHARACTER MODELING)

이재원  | 영진닷컴
0원  | 20100823  | 9788931439687
- 독자대상 : 3D 애니메이션 및 게임 관련 학생 및 실무자들 - 구성 : 실무 작업 과정 + 예제 - 특징 ① Polygon 모델링과 NURBS 모델링을 위한 기본적인 툴과 필수 테크닉 소개 ② 풍부한 실무 내용을 바탕으로 핵심내용 정리 ③ 스크린 샷의 따라하기 방식으로 구성
9781584504405

Maya Character Modeling and Animation Paperback

Tereza Flaxman  | Delmar
0원  | 20061015  | 9781584504405
Maya Character Modeling and Animation is written for beginning to intermediate-level students and 3D artists who want to learn 3D character modeling and animation using Maya. The book is organized in a unique style that allows users to learn Maya gradually by working through a series of short projects. Each new topic is introduced with the relevant animation principles and then put to work through detailed tutorials. The book begins with an overview of the modeling and animation processes and an introduction to the basic terminology. From there, the Maya interface is introduced and the details and concepts of the physics of motion are explored. The book also teaches users how to develop their observation skills by creating and using sketches and reference footage. It explores the basics of conveying emotion through a simple sack animation, which also provides a good introduction to modeling and rigging. In addition, NURBS modeling, path animation, and the concept of blocking are covered in detail. Users also learn the steps for developing a character and modeling it using polygons, and then explore the principles and technical details of rigging. Because a large percentage of animation involves humans or bipeds, understanding walk cycles is essential, so they are taught through multiple exercises, ranging from basic walks to emotional walks and jumps. The book not only covers the mechanical aspects of animation, but it also explains how emotion and character affect the planning of animation. The book concludes with coverage of facial expressions and teaches Maya?s technical mechanism for modeling and animating faces.
9781138777989

An Essential Introduction to Maya Character Rigging Paperback

Cheryl Briggs  | Routledge
90,220원  | 20210212  | 9781138777989
While some rigging books focus too much on the theory of rigging and provide little instruction; others do the exact opposite and offer no reasoning behind the button-pushing. The Essential Introduction to Maya Character Rigging, 2nd Edition, however, offers a perfect balance.
9780240520827

Essential Introduction to Maya Character Rigging with DVD

Cabrera, Cheryl  | Routledge
0원  | 20080307  | 9780240520827
Discover the concepts and techniques required to rig engaging CG character models with Maya in this unique book and DVD package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them. Every technique and tip is backed up with practical tutorials, using the models, student work and tutorial assets on the companion DVD to offer a crash course in this vital skill.
9781138442726

Character Modeling with Maya and ZBrush (Professional polygonal modeling techniques)

 | Routledge
0원  | 20250523  | 9781138442726
Takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. This title teaches you Pipeline and modeling guidelines; overview of Maya; introduction to ZBrush modeling; concept art; anatomy; creating a video game character; creating a hyper-real character; and creating a photo-real character.
9780735708662

Maya 2 Character Animation

 | New Riders
0원  | 19991201  | 9780735708662
9788995690567

MAYA 2014 : Character Modeling (마야 2014 캐릭터 모델링)

홍순구  | 예은도서
24,000원  | 20140101  | 9788995690567
3D 캐릭터 모델링은 2D 캐릭터 일러스트레이션과는 본질적으로 다르다. 인체구조에 대한 이해와 해부학의 개념을 인지하는 것이 우선되어야 하며, 이것이 가능할 때 멋진 3차원의 캐릭터 오브젝트를 기대할 수 있다. 또한 마야 Polygon 오브젝트에서 Vertex, Edge, Fce가 모여 입체가 어떻게 표현되는지 알고 적용시켜야 훌륭한 캐릭터를 탄생시킬 수 있다. 이 책은 해부학의 개념을 적용한 예제를 자세한 설명과 그림을 중심으로 모델링 과정과 테크닉을 소개하고 있다. 캐릭터를 쉽게 이해하고 즐겁게 모델링을 할 수 있도록 구성하는 데에 중점을 두었다.
9788933607978

MAYA 2010: CHARACTER SETUO & RIGGING

홍순구  | MJ미디어
0원  | 20090831  | 9788933607978
『MAYA 2010』은 홍순구가 저술한 것이다. MAYA 2010을 통해 복잡하고 어려워하는 3D 캐릭터의 리깅을 부위별로 세부적으로 설명했다. 초급 기능부터 고급 기능까지 쉽게 접근할 수 있도록 하는데 초점을 두고 있다.
9781894893671

Learning Maya 6 | Character Rigging

 | Sybex Sybex Inc
0원  | 20040514  | 9781894893671
This official book, produced by Alias, will teach you everything you need to achieve effective character set-up and animation in Maya 6 and become a true puppet master. Each chapter includes a theoretical discussion to help you understand the concepts at play, as well as easy to follow step-by-step tutorials so that you can practice your skills. The companion DVD-ROM includes tutorial support files and movies, as well as chapter-by-chapter QuickTime overviews from the author/certified instructor...
9788996409755

Maya 2012 Basic 3D Character Animation (3D 애니메이션 초급자를 위한 MAYA 지침서)

최유미  | 인투북스
0원  | 20120207  | 9788996409755
『Maya 2012 Basic 3D Character Animation』은 3D Animation을 어려워 하는 초급자들을 위한 MAYA지침서이다.본문은 예제 중심으로 구성하였으며, 마야의 인터페니스에서부터 모델링, 서페이싱, 리깅, 카메라, 애니메이션, 라이팅, 레더링, 에프터 이펙트의 합성과 편집 등의 개념과 기능까지를 상세히 설명하였다. 프로그램의 버전에 상관없이 초급자도 쉽게 따라 할 수 있도록 튜토리얼 형식으로 구성하였다.
9780240520346

Character Modeling with Maya and ZBrush (Professional polygonal modeling techniques)

Patnode, Jason  | Routledge
85,920원  | 20080313  | 9780240520346
A tutorial guide to character modeling techniques for film and game CG artists.
9781909414204

Beginner’s Guide to Character Creation in Maya Paperback

3dtotal (EDT)  | 3dtotal Team
73,260원  | 20150527  | 9781909414204
The Beginner's Guide series returns to focus on character creation in Autodesk's industry leading 3D animation software, Maya.
9781138949133

Character Creation for Games and Animation (Professional Techniques with Maya and ZBrush)

 |
0원  | 20250523  | 9781138949133
This book demonstrates multiple approaches that take you through processes using a variety of top tools used by professional game artists, including comparing the results.
9781138428423

How to Cheat in Maya 2014 (Tools and Techniques for Character Animation)

 | Routledge
386,770원  | 20170809  | 9781138428423
Professional animator Kenny Roy offers walk-throughs of battle-tested essential techniques that will save you time and frustration. Revised for latest release of Maya, "How to Cheat in Maya" provides classic character animation techniques within a Maya framework.
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