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· 제목 : Streaming Media Demystified (Paperback, 1st) 
· 분류 : 외국도서 > 기술공학 > 기술공학 > 텔레커뮤니케이션
· ISBN : 9780071388771
· 쪽수 : 525쪽
· 출판일 : 2002-06-19
· 분류 : 외국도서 > 기술공학 > 기술공학 > 텔레커뮤니케이션
· ISBN : 9780071388771
· 쪽수 : 525쪽
· 출판일 : 2002-06-19
목차
Chapter 1:
Introduction Chapter 2:
The Medium 2.1 What is Streaming Media? 2.2 How Does Streaming Media Work? 2.3 Why Was Streaming Media Invented? 2.4 Why is Streaming Media Better? 2.5 Who is Driving Streaming Media's Innovations? 2.6 What's Wrong with Streaming Media? 2.7 When Will Streaming Media Be Ready for Prime Time? Chapter 3:
The Audience 3.1 Who Will Watch? 3.2 How Will We Watch Streaming Media? 3.4 When Will We Watch? 3.5 Why Watch Streaming Media? 3.6 What Will We Watch? Chapter 4:
The Business 4.1 How Will Anyone Make Money With Streaming Media? 4.2 Who Will Make Money? 4.3 When Will Streaming Media Make Money? 4.4 Why Will Streaming Media Make Money? Chapter 5:
Upsides - Downsides 5.1 How Significant is Streaming Media? 5.2 What Could Go Wrong? Conclusion Appendix A: MPEG-4 Profiles Visual Profiles Audio Profiles Graphics Profiles Scene Graph Profiles Appendix B: MPEG-2 and MPEG-4 Coding Compared Appendix C: Audio and Video Sweetening Techniques Audio Sweetening Video Sweetening Appendix D: Real World Streaming Media Encoding Encoding Machines Software-Based Encoding Tools Encoding Labs Precompression Signal Conditioners Video Capture Cards Appendix E: Video and Audio Compression Introduction Transform Coding The JPEG Standard The MPEG Standard How MPEG-2 Was Tuned for High Quality of Experience MPEG-4 Video Compression Concatenation Digital Audio Data Compression References Glossary Sources Bibliography Index
The Medium
2.1 What is Streaming Media? 2.2 How Does Streaming Media Work? 2.3 Why Was Streaming Media Invented? 2.4 Why is Streaming Media Better? 2.5 Who is Driving Streaming Media's Innovations? 2.6 What's Wrong with Streaming Media? 2.7 When Will Streaming Media Be Ready for Prime Time? Chapter 3:
The Audience 3.1 Who Will Watch? 3.2 How Will We Watch Streaming Media? 3.4 When Will We Watch? 3.5 Why Watch Streaming Media? 3.6 What Will We Watch? Chapter 4:
The Business 4.1 How Will Anyone Make Money With Streaming Media? 4.2 Who Will Make Money? 4.3 When Will Streaming Media Make Money? 4.4 Why Will Streaming Media Make Money? Chapter 5:
Upsides - Downsides 5.1 How Significant is Streaming Media? 5.2 What Could Go Wrong? Conclusion Appendix A: MPEG-4 Profiles Visual Profiles Audio Profiles Graphics Profiles Scene Graph Profiles Appendix B: MPEG-2 and MPEG-4 Coding Compared Appendix C: Audio and Video Sweetening Techniques Audio Sweetening Video Sweetening Appendix D: Real World Streaming Media Encoding Encoding Machines Software-Based Encoding Tools Encoding Labs Precompression Signal Conditioners Video Capture Cards Appendix E: Video and Audio Compression Introduction Transform Coding The JPEG Standard The MPEG Standard How MPEG-2 Was Tuned for High Quality of Experience MPEG-4 Video Compression Concatenation Digital Audio Data Compression References Glossary Sources Bibliography Index
2.3 Why Was Streaming Media Invented? 2.4 Why is Streaming Media Better? 2.5 Who is Driving Streaming Media's Innovations? 2.6 What's Wrong with Streaming Media? 2.7 When Will Streaming Media Be Ready for Prime Time? Chapter 3:
The Audience 3.1 Who Will Watch? 3.2 How Will We Watch Streaming Media? 3.4 When Will We Watch? 3.5 Why Watch Streaming Media? 3.6 What Will We Watch? Chapter 4:
The Business 4.1 How Will Anyone Make Money With Streaming Media? 4.2 Who Will Make Money? 4.3 When Will Streaming Media Make Money? 4.4 Why Will Streaming Media Make Money? Chapter 5:
Upsides - Downsides 5.1 How Significant is Streaming Media? 5.2 What Could Go Wrong? Conclusion Appendix A: MPEG-4 Profiles Visual Profiles Audio Profiles Graphics Profiles Scene Graph Profiles Appendix B: MPEG-2 and MPEG-4 Coding Compared Appendix C: Audio and Video Sweetening Techniques Audio Sweetening Video Sweetening Appendix D: Real World Streaming Media Encoding Encoding Machines Software-Based Encoding Tools Encoding Labs Precompression Signal Conditioners Video Capture Cards Appendix E: Video and Audio Compression Introduction Transform Coding The JPEG Standard The MPEG Standard How MPEG-2 Was Tuned for High Quality of Experience MPEG-4 Video Compression Concatenation Digital Audio Data Compression References Glossary Sources Bibliography Index
2.5 Who is Driving Streaming Media's Innovations? 2.6 What's Wrong with Streaming Media? 2.7 When Will Streaming Media Be Ready for Prime Time? Chapter 3:
The Audience 3.1 Who Will Watch? 3.2 How Will We Watch Streaming Media? 3.4 When Will We Watch? 3.5 Why Watch Streaming Media? 3.6 What Will We Watch? Chapter 4:
The Business 4.1 How Will Anyone Make Money With Streaming Media? 4.2 Who Will Make Money? 4.3 When Will Streaming Media Make Money? 4.4 Why Will Streaming Media Make Money? Chapter 5:
Upsides - Downsides 5.1 How Significant is Streaming Media? 5.2 What Could Go Wrong? Conclusion Appendix A: MPEG-4 Profiles Visual Profiles Audio Profiles Graphics Profiles Scene Graph Profiles Appendix B: MPEG-2 and MPEG-4 Coding Compared Appendix C: Audio and Video Sweetening Techniques Audio Sweetening Video Sweetening Appendix D: Real World Streaming Media Encoding Encoding Machines Software-Based Encoding Tools Encoding Labs Precompression Signal Conditioners Video Capture Cards Appendix E: Video and Audio Compression Introduction Transform Coding The JPEG Standard The MPEG Standard How MPEG-2 Was Tuned for High Quality of Experience MPEG-4 Video Compression Concatenation Digital Audio Data Compression References Glossary Sources Bibliography Index
2.7 When Will Streaming Media Be Ready for Prime Time? Chapter 3:
The Audience 3.1 Who Will Watch? 3.2 How Will We Watch Streaming Media? 3.4 When Will We Watch? 3.5 Why Watch Streaming Media? 3.6 What Will We Watch? Chapter 4:
The Business 4.1 How Will Anyone Make Money With Streaming Media? 4.2 Who Will Make Money? 4.3 When Will Streaming Media Make Money? 4.4 Why Will Streaming Media Make Money? Chapter 5:
Upsides - Downsides 5.1 How Significant is Streaming Media? 5.2 What Could Go Wrong? Conclusion Appendix A: MPEG-4 Profiles Visual Profiles Audio Profiles Graphics Profiles Scene Graph Profiles Appendix B: MPEG-2 and MPEG-4 Coding Compared Appendix C: Audio and Video Sweetening Techniques Audio Sweetening Video Sweetening Appendix D: Real World Streaming Media Encoding Encoding Machines Software-Based Encoding Tools Encoding Labs Precompression Signal Conditioners Video Capture Cards Appendix E: Video and Audio Compression Introduction Transform Coding The JPEG Standard The MPEG Standard How MPEG-2 Was Tuned for High Quality of Experience MPEG-4 Video Compression Concatenation Digital Audio Data Compression References Glossary Sources Bibliography Index
The Audience
3.1 Who Will Watch? 3.2 How Will We Watch Streaming Media? 3.4 When Will We Watch? 3.5 Why Watch Streaming Media? 3.6 What Will We Watch? Chapter 4:
The Business 4.1 How Will Anyone Make Money With Streaming Media? 4.2 Who Will Make Money? 4.3 When Will Streaming Media Make Money? 4.4 Why Will Streaming Media Make Money? Chapter 5:
Upsides - Downsides 5.1 How Significant is Streaming Media? 5.2 What Could Go Wrong? Conclusion Appendix A: MPEG-4 Profiles Visual Profiles Audio Profiles Graphics Profiles Scene Graph Profiles Appendix B: MPEG-2 and MPEG-4 Coding Compared Appendix C: Audio and Video Sweetening Techniques Audio Sweetening Video Sweetening Appendix D: Real World Streaming Media Encoding Encoding Machines Software-Based Encoding Tools Encoding Labs Precompression Signal Conditioners Video Capture Cards Appendix E: Video and Audio Compression Introduction Transform Coding The JPEG Standard The MPEG Standard How MPEG-2 Was Tuned for High Quality of Experience MPEG-4 Video Compression Concatenation Digital Audio Data Compression References Glossary Sources Bibliography Index
3.4 When Will We Watch? 3.5 Why Watch Streaming Media? 3.6 What Will We Watch? Chapter 4:
The Business 4.1 How Will Anyone Make Money With Streaming Media? 4.2 Who Will Make Money? 4.3 When Will Streaming Media Make Money? 4.4 Why Will Streaming Media Make Money? Chapter 5:
Upsides - Downsides 5.1 How Significant is Streaming Media? 5.2 What Could Go Wrong? Conclusion Appendix A: MPEG-4 Profiles Visual Profiles Audio Profiles Graphics Profiles Scene Graph Profiles Appendix B: MPEG-2 and MPEG-4 Coding Compared Appendix C: Audio and Video Sweetening Techniques Audio Sweetening Video Sweetening Appendix D: Real World Streaming Media Encoding Encoding Machines Software-Based Encoding Tools Encoding Labs Precompression Signal Conditioners Video Capture Cards Appendix E: Video and Audio Compression Introduction Transform Coding The JPEG Standard The MPEG Standard How MPEG-2 Was Tuned for High Quality of Experience MPEG-4 Video Compression Concatenation Digital Audio Data Compression References Glossary Sources Bibliography Index
3.6 What Will We Watch? Chapter 4:
The Business 4.1 How Will Anyone Make Money With Streaming Media? 4.2 Who Will Make Money? 4.3 When Will Streaming Media Make Money? 4.4 Why Will Streaming Media Make Money? Chapter 5:
Upsides - Downsides 5.1 How Significant is Streaming Media? 5.2 What Could Go Wrong? Conclusion Appendix A: MPEG-4 Profiles Visual Profiles Audio Profiles Graphics Profiles Scene Graph Profiles Appendix B: MPEG-2 and MPEG-4 Coding Compared Appendix C: Audio and Video Sweetening Techniques Audio Sweetening Video Sweetening Appendix D: Real World Streaming Media Encoding Encoding Machines Software-Based Encoding Tools Encoding Labs Precompression Signal Conditioners Video Capture Cards Appendix E: Video and Audio Compression Introduction Transform Coding The JPEG Standard The MPEG Standard How MPEG-2 Was Tuned for High Quality of Experience MPEG-4 Video Compression Concatenation Digital Audio Data Compression References Glossary Sources Bibliography Index
The Business
4.1 How Will Anyone Make Money With Streaming Media? 4.2 Who Will Make Money? 4.3 When Will Streaming Media Make Money? 4.4 Why Will Streaming Media Make Money? Chapter 5:
Upsides - Downsides 5.1 How Significant is Streaming Media? 5.2 What Could Go Wrong? Conclusion Appendix A: MPEG-4 Profiles Visual Profiles Audio Profiles Graphics Profiles Scene Graph Profiles Appendix B: MPEG-2 and MPEG-4 Coding Compared Appendix C: Audio and Video Sweetening Techniques Audio Sweetening Video Sweetening Appendix D: Real World Streaming Media Encoding Encoding Machines Software-Based Encoding Tools Encoding Labs Precompression Signal Conditioners Video Capture Cards Appendix E: Video and Audio Compression Introduction Transform Coding The JPEG Standard The MPEG Standard How MPEG-2 Was Tuned for High Quality of Experience MPEG-4 Video Compression Concatenation Digital Audio Data Compression References Glossary Sources Bibliography Index
4.3 When Will Streaming Media Make Money? 4.4 Why Will Streaming Media Make Money? Chapter 5:
Upsides - Downsides 5.1 How Significant is Streaming Media? 5.2 What Could Go Wrong? Conclusion Appendix A: MPEG-4 Profiles Visual Profiles Audio Profiles Graphics Profiles Scene Graph Profiles Appendix B: MPEG-2 and MPEG-4 Coding Compared Appendix C: Audio and Video Sweetening Techniques Audio Sweetening Video Sweetening Appendix D: Real World Streaming Media Encoding Encoding Machines Software-Based Encoding Tools Encoding Labs Precompression Signal Conditioners Video Capture Cards Appendix E: Video and Audio Compression Introduction Transform Coding The JPEG Standard The MPEG Standard How MPEG-2 Was Tuned for High Quality of Experience MPEG-4 Video Compression Concatenation Digital Audio Data Compression References Glossary Sources Bibliography Index
Chapter 5:
Upsides - Downsides 5.1 How Significant is Streaming Media? 5.2 What Could Go Wrong? Conclusion Appendix A: MPEG-4 Profiles Visual Profiles Audio Profiles Graphics Profiles Scene Graph Profiles Appendix B: MPEG-2 and MPEG-4 Coding Compared Appendix C: Audio and Video Sweetening Techniques Audio Sweetening Video Sweetening Appendix D: Real World Streaming Media Encoding Encoding Machines Software-Based Encoding Tools Encoding Labs Precompression Signal Conditioners Video Capture Cards Appendix E: Video and Audio Compression Introduction Transform Coding The JPEG Standard The MPEG Standard How MPEG-2 Was Tuned for High Quality of Experience MPEG-4 Video Compression Concatenation Digital Audio Data Compression References Glossary Sources Bibliography Index
5.2 What Could Go Wrong? Conclusion Appendix A: MPEG-4 Profiles Visual Profiles Audio Profiles Graphics Profiles Scene Graph Profiles Appendix B: MPEG-2 and MPEG-4 Coding Compared Appendix C: Audio and Video Sweetening Techniques Audio Sweetening Video Sweetening Appendix D: Real World Streaming Media Encoding Encoding Machines Software-Based Encoding Tools Encoding Labs Precompression Signal Conditioners Video Capture Cards Appendix E: Video and Audio Compression Introduction Transform Coding The JPEG Standard The MPEG Standard How MPEG-2 Was Tuned for High Quality of Experience MPEG-4 Video Compression Concatenation Digital Audio Data Compression References Glossary Sources Bibliography Index
Appendix A: MPEG-4 Profiles Visual Profiles Audio Profiles Graphics Profiles Scene Graph Profiles Appendix B: MPEG-2 and MPEG-4 Coding Compared Appendix C: Audio and Video Sweetening Techniques Audio Sweetening Video Sweetening Appendix D: Real World Streaming Media Encoding Encoding Machines Software-Based Encoding Tools Encoding Labs Precompression Signal Conditioners Video Capture Cards Appendix E: Video and Audio Compression Introduction Transform Coding The JPEG Standard The MPEG Standard How MPEG-2 Was Tuned for High Quality of Experience MPEG-4 Video Compression Concatenation Digital Audio Data Compression References Glossary Sources Bibliography Index
Audio Profiles Graphics Profiles Scene Graph Profiles Appendix B: MPEG-2 and MPEG-4 Coding Compared Appendix C: Audio and Video Sweetening Techniques Audio Sweetening Video Sweetening Appendix D: Real World Streaming Media Encoding Encoding Machines Software-Based Encoding Tools Encoding Labs Precompression Signal Conditioners Video Capture Cards Appendix E: Video and Audio Compression Introduction Transform Coding The JPEG Standard The MPEG Standard How MPEG-2 Was Tuned for High Quality of Experience MPEG-4 Video Compression Concatenation Digital Audio Data Compression References Glossary Sources Bibliography Index
Scene Graph Profiles Appendix B: MPEG-2 and MPEG-4 Coding Compared Appendix C: Audio and Video Sweetening Techniques Audio Sweetening Video Sweetening Appendix D: Real World Streaming Media Encoding Encoding Machines Software-Based Encoding Tools Encoding Labs Precompression Signal Conditioners Video Capture Cards Appendix E: Video and Audio Compression Introduction Transform Coding The JPEG Standard The MPEG Standard How MPEG-2 Was Tuned for High Quality of Experience MPEG-4 Video Compression Concatenation Digital Audio Data Compression References Glossary Sources Bibliography Index
Appendix C: Audio and Video Sweetening Techniques Audio Sweetening Video Sweetening Appendix D: Real World Streaming Media Encoding Encoding Machines Software-Based Encoding Tools Encoding Labs Precompression Signal Conditioners Video Capture Cards Appendix E: Video and Audio Compression Introduction Transform Coding The JPEG Standard The MPEG Standard How MPEG-2 Was Tuned for High Quality of Experience MPEG-4 Video Compression Concatenation Digital Audio Data Compression References Glossary Sources Bibliography Index
Video Sweetening Appendix D: Real World Streaming Media Encoding Encoding Machines Software-Based Encoding Tools Encoding Labs Precompression Signal Conditioners Video Capture Cards Appendix E: Video and Audio Compression Introduction Transform Coding The JPEG Standard The MPEG Standard How MPEG-2 Was Tuned for High Quality of Experience MPEG-4 Video Compression Concatenation Digital Audio Data Compression References Glossary Sources Bibliography Index
Encoding Machines Software-Based Encoding Tools Encoding Labs Precompression Signal Conditioners Video Capture Cards Appendix E: Video and Audio Compression Introduction Transform Coding The JPEG Standard The MPEG Standard How MPEG-2 Was Tuned for High Quality of Experience MPEG-4 Video Compression Concatenation Digital Audio Data Compression References Glossary Sources Bibliography Index
Encoding Labs Precompression Signal Conditioners Video Capture Cards Appendix E: Video and Audio Compression Introduction Transform Coding The JPEG Standard The MPEG Standard How MPEG-2 Was Tuned for High Quality of Experience MPEG-4 Video Compression Concatenation Digital Audio Data Compression References Glossary Sources Bibliography Index
Video Capture Cards Appendix E: Video and Audio Compression Introduction Transform Coding The JPEG Standard The MPEG Standard How MPEG-2 Was Tuned for High Quality of Experience MPEG-4 Video Compression Concatenation Digital Audio Data Compression References Glossary Sources Bibliography Index
Introduction Transform Coding The JPEG Standard The MPEG Standard How MPEG-2 Was Tuned for High Quality of Experience MPEG-4 Video Compression Concatenation Digital Audio Data Compression References Glossary Sources Bibliography Index
The JPEG Standard The MPEG Standard How MPEG-2 Was Tuned for High Quality of Experience MPEG-4 Video Compression Concatenation Digital Audio Data Compression References Glossary Sources Bibliography Index
How MPEG-2 Was Tuned for High Quality of Experience MPEG-4 Video Compression Concatenation Digital Audio Data Compression References Glossary Sources Bibliography Index
Concatenation Digital Audio Data Compression References Glossary Sources Bibliography Index
References Glossary Sources Bibliography Index
Sources Bibliography Index
Index
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