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· 제목 : Real-time 3D Character Animation with Visual C++ (Paperback) 
· 분류 : 외국도서 > 컴퓨터 > 디지털 미디어 > 비디오/애니메이션
· ISBN : 9780240516646
· 쪽수 : 496쪽
· 출판일 : 2001-12-17
· 분류 : 외국도서 > 컴퓨터 > 디지털 미디어 > 비디오/애니메이션
· ISBN : 9780240516646
· 쪽수 : 496쪽
· 출판일 : 2001-12-17
목차
Introduction; 3D Basics; Drawing Points and Polygons the hard way; Drawing Points and Polygons the easy way with OpenGL; OpenGL lighting; Creating low polygon characters; Texture mapping; Setting up a single mesh character; Key frame animation; Inverse kinematics; Importing geometry and animation from Lightwave 3D; Importing geometry and animation from 3DS Max; Motion capture techniques; Collision detection; Using morph objects; Using sub division surfaces; Using multi resolution meshes; The scene graph; Wed3D, compression and streaming. Appendix A - Using Toon3D Creator; Appendix B - MFC Document view architecture; Appendix C - Further information. Free CD-ROM.
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