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책 정보
· 분류 : 외국도서 > 과학/수학/생태 > 수학 > 응용수학
· ISBN : 9780367339982
· 쪽수 : 152쪽
목차
Section I. Getting Started. 1. Introduction. 1.1. Who is This Book For? 1.2. What do We Mean by Applied Mathematics? 1.3. What is Open-Source Software. 1.4. How to Get the Most Out of this Book. 1.5. How Code is Written in this Book. Section II. Probabilistic Modelling. 2. Markov Chains. 2.1. Problem. 2.2. Theory. 2.3. Solving with Python. 2.4. Solving with R. 2.5. Wider Context. 3.Discrete Event Simulation. 3.1. Problem. 3.2. Theory. 3.3. Solving with Python. 3.4. Solving with R. 3.5. Wider Context. Section III. Dynamical Systems. 4. Differential Equations. 4.1. Problem. 4.2. Theory. 4.3. Solving with Python. 4.4. Solving with R. 4.5. Wider Context. Chapter 5. Systems Dynamics. 5.1. Problem. 5.2. Theory. 5.3. Solving with Python. 5.4. Solving with R. 5.5. Wider Context. Section IV. Emergent Behaviour. 6. Game Theory. 6.1. Problem. 6.2. Theory. 6.3. Solving with Python. 6.4. Solving with R. 6.5. Wider Context. 7. Agent Based Simulation. 7.1. Problem. 7.2. Theory. 7.3. Solving with Python. 7.4. Solving with R. 7.5. Wider Context. Section V. Optimisation. 8. Linear Programming. 8.1. Problem. 8.2. Theory. 8.3. Solving with Python. 8.4. Solving with R. 8.5. Wider Context. 9. Heuristics. 9.1. Problem. 9.2. Theory. 9.3. Solving with Python. 9.4. Solving with R. 9.5. Wider Context.