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· 분류 : 외국도서 > 건축/디자인 > 디자인 > 제품
· ISBN : 9780367357689
· 쪽수 : 640쪽
· 출판일 : 2022-05-31
목차
Vol 1 0 Chapter 1 Usability and User Experience: Methods and Models Chapter 2 Implications and Methodological Guidance for the Study of Individual Differences in Usability and User Experience Chapter 3 Three Methods of Usability-UX Task Analysis, REM, UX System Diagrams Chapter 4.Remote Usability Testing Chapter 5.Helping Them To See It ? Using Full Size Mock-Ups to Achieve Usability Chapter 6.Handbook of Usability and User-Experience Chapter 7.User-Centred Change: New Perspectives on Technology Development and Implementation Chapter 8.Using Usability to Improve Healthcare Chapter 9.Usability and User-experience: Research and Case studies Chapter 10.Getting the benefits from connecting digital health applications to complex healthcare systems Chapter 11.Usability and User Experience of the Built Enviorment: Concepts Methods and Techniques Chapter 12.A Human-Centered Architecture: Considering usability and user-experience in architectural design Chapter 13.Digital Human Modelling in Usability Chapter 14.User Experience and Information Architecture: Interaction with Recommendation System on a Music Streaming Platform Chapter 15.Personified Virtual Assistants: evaluating users' perception of usability and UX Chapter 16.User experience in remote context: emerging needs Chapter 17.Applications of infrared thermography to evaluate the ergonomics and usability of products with a gestural interface Chapter 18.Advanced User Experience Evaluations Using Biosensors in Virtual Environments Vol 2 Chapter 1.UX Concepts and Perspectives ? from Usability to User Experience Design Chapter 2.Applying experience design methods to user requirements analysis Chapter 3.Designing the Interactor ? from User Experience to Interaction Experience. Chapter 4.Encounters and Difficulties when Gathering User Experience Data Chapter 5.Usability Evaluation for Exoskeleton Systems in Automotive Industry Chapter 6.Proposals for the usability of automated vehicles' HMI Chapter 7.Is the driver ready to receive just car information in the windshield during manual and autonomous driving? Chapter 8.Interface design and usability evaluation of voice-based user interfaces Chapter 9.Accessibility features in digital games that provides a better user experience for deaf players: a proposal of analysis methodology Chapter 10.Game On: Using Virtual Reality to Explore the User Experience in Sports Media Chapter 11.Expropriating bodies: immateriality and emotion in costume design Chapter 12.UX, Design, Sustainable Development and Online Selling and Buying of Women’s Clothes Chapter 13.User testing in an agile startup environment. A real-world case study. Chapter 14.Dimensional aspects of usability of the beds Chapter 15.Usability of the Back Seat of Wagon Cars - Recommendations for Design Chapter 16.Parametric Design Method for Personalized Bras Chapter 17.User Experience and Usability Review of a Smartphone Application: Case Study of an HSE Management Mobile Tool Chapter 18.System perspective in Usability and UX design: a case study of an Indian cooking spatula