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· 분류 : 외국도서 > 컴퓨터 > 컴퓨터 일반
· ISBN : 9780367706791
· 쪽수 : 194쪽
· 출판일 : 2021-11-05
목차
CHAPTER 1 1.1 My Industry Background 1.2 What is an Environment Artist 1.3 What is Set Dressing? CHAPTER 2 2.1 What is PBR? Diffusion and Reflection Energy Conservation Metals Fresnel Microsurface CHAPTER 3 3.1 A Deeper look into PBR What is Physically Based Rendering? Why do we use Physically Based Rendering Material Aesthetics What is sRGB? Tools for PBR What is Roughness? What is Metallic? What is a Material Normal Texture Map Height Texture Map Roughness Texture Map Albedo Texture Map CHAPTER 4 4.1 Substance Designer Understanding the UI Creating a Brick Wall Material Creating a Foliage Material What are Trim Sheets? Creating a Rock Material Creating a 3D Material Creating a Lava Material Creating a Fabric Material CHAPTER 5 5.1 Rendering in Marmoset 5.2 A Look at Foliage 5.3 Detail Bending Foliage Conclusion














