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· 제목 : Video Game Storytelling: What Every Developer Needs to Know about Narrative Techniques (Paperback) 
· 분류 : 외국도서 > 컴퓨터 > 프로그래밍 > 게임
· ISBN : 9780385345828
· 쪽수 : 208쪽
· 출판일 : 2014-12-02
· 분류 : 외국도서 > 컴퓨터 > 프로그래밍 > 게임
· ISBN : 9780385345828
· 쪽수 : 208쪽
· 출판일 : 2014-12-02
목차
Introduction
Part I - Basic Training
1. Conflict: The Fuel of Story
2. The Three-Act Structure
3. The Monomyth
4. Characters and Arcs
5. Exposition
6. Believability
7. Dialogue
Part II - In the Trenches
8. Team Leadership
9. Overall Game Design
10. Game Character Development
11. Level and Mission Development
12. Environments
13. Engineering the Story
14. Audio
15. Quality Assurance (QA)
Afterword Return with the Elixir
Appendix I Sample Character Description Document
Appendix II Sample Environment Description Document
Acknowledgments
Index
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