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· 분류 : 외국도서 > 건축/디자인 > 건축 > 건축 디자인
· ISBN : 9780470026717
· 쪽수 : 272쪽
· 출판일 : 2017-03-20
목차
INTRODUCTION LOSING PERSPECTIVE, FINDING DURATION.
What happens when architectural drawing leaves the drawing board and moves to the computer screen?
CHAPTER 1 FRAMING.
What happens when movements are not in space and images not in our brains?
CHAPTER 2 IMMOBILE CUTS.
How can we develop an architectural drawing system fro the intervals in matter-flux?
CHAPTER 3 SHOOTING.
What happens when we relate movement, not to privileged poses, but to any-instant-whatever?
CHAPTER 4 MOBILE SECTIONS.
How can we generate architectural spaces through drawing any-instant-whatever?
CHAPTER 5 ASSEMBLING.
What happens when the sensori-motor schema breaks down and perceptions no longer result in action?
CHAPTER 6 CYBERNETIC SEEDS.
How can we generate space as seeds of different worlds in the making?
POSTSCRIPT PROLOGUE TO WHAT IS POSSIBLE.
Keywords.
Bibliography.
Index.














