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책 정보
· 분류 : 외국도서 > 컴퓨터 > 디지털 미디어 > 그래픽 어플리케이션
· ISBN : 9780470402344
· 쪽수 : 886쪽
· 출판일 : 2008-11-15
목차
Introduction. Chapter 1: Getting to Know 3ds Max Design 2010. Chapter 2: Introducing 3ds Max Objects. Chapter 3: Creating Shapes with Splines. Chapter 4: Editing Meshes and Creating Complex Objects. Chapter 5: Creating AEC Objects. Chapter 6: Organizing and Editing Objects. Chapter 7: Light and Shadow. Chapter 8: Enhancing Models with Materials. Chapter 9: Using the 3ds Max Camera. Chapter 10: Working with External Files. Chapter 11: Using mental ray. Chapter 12: Understanding Animation. Chapter 13: Creating Animations. Chapter 14: Atmospheres, Effects, reactor, and Particles. Chapter 15: Using Other Autodesk Applications with 3ds Max Design 2010. Appendix A: The Bottom Line. Appendix B: Modifiers and Materials. Index.














