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Programming with Qt

Programming with Qt (Paperback, 2)

마티아스 K. 달하이머 (지은이)
  |  
OReilly
2002-02-26
  |  
48,000원

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Programming with Qt

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· 제목 : Programming with Qt (Paperback, 2) 
· 분류 : 외국도서 > 컴퓨터 > 프로그래밍 언어 > C++
· ISBN : 9780596000646
· 쪽수 : 522쪽

목차

Preface

Chapter 1. Introduction
Why GUI Toolkits?
Why Portability?
Why Qt?
Implementing Cross-Platform GUI Libraries
Acquiring Qt
Compiling and Installing Qt
C++ as Used by Qt
Getting Help

Chapter 2. First Steps in Qt Programming
Hello, world!
Using the Qt Reference Documentation
Adding an Exit Button
Introduction to Signals and Slots
Event Handling and Simple Drawings with QPainter

Chapter 3. Learning More About Qt
Adding Menus
Adding a Scrolled View
Adding a Context Menu
File I₩(slO

Chapter 4. A Guided Tour Through the Simple Widgets
General Widget Parameters
Widget Styles
Buttons
Selection Widgets
Widgets for Bounded-Range Input
Scrollbars
Menu-Related Widgets
Arrangers
Tab-Related Widgets
Text-Entry Fields
Labels
Widgets for the Office
Progress Bars
Scrolled Views
List Views
Icon Views
Widgets for Tabular Material
Widgets for Displaying Rich Text

Chapter 5. A Guided Tour Through the Qt Dialog Boxes
Predefined Dialog Boxes
Building Blocks for Your Own Dialog Boxes

Chapter 6. Using Layout Managers
Layout Manager Basics
Laying Out Widgets in Rows and Columns
Nested Layout Managers
Grid Layout
Implicit Geometry Management

Chapter 7. Some Thoughts on GUI Design

Chapter 8. Container Classes
Available Container Classes
Choosing a Container Class
Working with Reference-Based Container Classes
Working with Value-Based Container Classes

Chapter 9. Graphics
Animations
Printing
Managing Colors
Basic QPainter: Drawing Figures
Advanced QPainter
Double-Buffering and Other Nifty Techniques
Independently Movable Objects with QCanvas
Working with Styles
Loading and Saving Custom Image Formats
Setting a Cursor

Chapter 10. Text Processing
Internationalization and Localization of On-Screen Text
Validating User Input
Working with Regular Expressions
Reading and Writing XML Files
Rich Text

Chapter 11. Working with Files and Directories
Reading a Text File
Traversing a Directory
File Information
Reading and Writing Configuration Data

Chapter 12. Interapplication Communication
Using the Clipboard
Drag-and-Drop

Chapter 13. Interfacing with the Operating System
Working with Date and Time Values
Loading Code Libraries Dynamically
Spawning Child Processes
Playing Sounds

Chapter 14. Writing Your Own Widgets
Implementing a Coordinate Selector
Implementing a Browse Box

Chapter 15. Focus Handling

Chapter 16. Advanced Event Handling
Event Filters
Sending Synthetic Events

Chapter 17. Advanced Signals and Slots
Signals and Slots Revisited
Connecting Several Buttons to One Slot
Actions

Chapter 18. Providing Help

Chapter 19. Accessing Databases
Installation of the SQL module
Connecting to a Database
Simple Data Retrieval
Data Retrieval with Cursors
Data Display
Data Manipulation
Anything Else?

Chapter 20. Multithreading
Configuring Qt for Multithreading
Using Qt's Multithreading Classes
Multithreading Pitfalls
Alternatives to Multithreading

Chapter 21. Debugging

Chapter 22. Portability
Why Portability Is Desirable
How to Write Portable Programs
Danger Ahead: When Even Qt Is Not Portable
Building Projects Portably with qmake

Chapter 23. Qt Network Programming
Low-Level Socket Access
Higher-Level Network Access

Chapter 24. Interfacing Qt with Other Languages and Libraries
OpenGL Programming with Qt
Writing Netscape Plug-ins
Integrating Xt Widgets
Interfacing Qt with Perl

Chapter 25. Using the Visual C++ IDE for Qt Programs
Importing an Existing Makefile
Creating Your Own Project from Scratch
Using qmake to Create a Project File
Using the MS Visual Studio Integration

Chapter 26. Visual Design with Qt Designer
Why Do You Need A GUI Designer?
Creating a Simple Application with the Help of Qt Designer
Adding Functionality to a Dialog Box by Subclassing
Using Layout Management
Useful Techniques

Appendix A. Answers to Exercises

Glossary

Index

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