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Perl Graphics Programming: Creating Svg, SWF

Perl Graphics Programming: Creating Svg, SWF (Flash), JPEG and PNG Files with Perl (Paperback)

Shawn Wallace (지은이)
OReilly
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Perl Graphics Programming: Creating Svg, SWF
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· 제목 : Perl Graphics Programming: Creating Svg, SWF (Flash), JPEG and PNG Files with Perl (Paperback) 
· 분류 : 외국도서 > 컴퓨터 > 프로그래밍 언어 > Perl
· ISBN : 9780596002190
· 쪽수 : 478쪽
· 출판일 : 2003-01-28

목차

Part I. Raster Images and Web Graphics

1. Creating Graphics with Perl
Introduction to File Formats
Color
Raster File Formats
Vector Graphic File Formats
Document File Formats
References

2. On-the-Fly Graphics with GD
GD Basics
Sample GD Applications
Reading and Writing Methods
Getting and Setting General Information
Color Table Manipulation Methods
Brushes, Styles, and Tiles
Copying and Transforming Images
Image Drawing and Manipulation Methods
Strings and Fonts
Polygon Methods

3. Graphics Scripting with Image::Magick
What Is ImageMagick?
Using Image::Magick
Sample Image::Magick Applications
Reading and Writing Images
Retrieving and Setting File Information
Sizing and Transforming Images
Copying and Composing Images
Color and Transparency
Annotation and Drawing
Filters and Effects

4. Charts and Graphs with GD::Graph
Let's Make Some Graphs!
A Sample GD::Graph Application
GD::Graph Methods
Attributes of GD::Graph Objects
Colors and Fonts in GD::Graph

5. Scripting the Gimp with Perl
Getting and Installing the Gimp
Writing Gimp Plug-ins in Perl
Your First Gimp Script
Object-Oriented Versus Procedural Scripting
Adding New Features to the Gimp
Standalone Scripts

Part II. Vector Images and Animations

6. SVG: The Scalable Vector Graphics Format
SVG Document Structure
The Basic SVG Tags

7. Creating SVG with Perl
A Slide-Show Presentation
SVG Animation
Creating a Bouncing Ball
SVG Scripting with JavaScript
Using Unicode Text in SVG Images
Transformation with XSLT and Perl

8. SWF: The Flash File Format
The History of Flash and SWF
The Format and Function of SWF Files
Anatomy of a Tag
Parsing an SWF File with Perl

9. Using Ming
Installation
Overview of the Perl Interface
The Astral Trespassers Game
The SWF Module
The SWF::Movie Module
The SWF::Sprite (or SWF::MovieClip) Module
The SWF::DisplayItem Module
The SWF::Shape Module
The SWF::Button Module
The SWF::Bitmap Module
The SWF::Text Module
The SWF::TextField Module
The SWF::Font Module
The SWF::Fill Module
The SWF::Gradient Module
The SWF::Morph Module
The SWF::Sound Module
The SWF::Action Module
SWF Recipes

Part III. Documents and Printing

10. Printing with Postscript and PDF
PostScript in a Nutshell
Portable Document Format (PDF)
References

11. Using the PostScript Modules
Creating PostScript from a Web Interface
The PostScript::TextBlock Module
The PostScript::Document Module
The PostScript::Elements Module
Other PostScript Modules

12. Creating PDF Documents with Perl
Introduction to PDF::API2
Creating Address Labels
Adding to Existing PDF Files
PDF::API2 Reference
PDF::API2::Page
PDF::API2::Content
PDF::API2::Gfx
PDF::API2::Text
PDF::API2::Outline
References

Part IV. Appendixes

A. Serving Graphics on the Web

B. Gimp Reference

C. Image::Magick File Formats

D. ActionScript Reference

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