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책 정보
· 분류 : 외국도서 > 예술/대중문화 > 영화/비디오 > 일반
· ISBN : 9780782141092
· 쪽수 : 864쪽
· 출판일 : 2003-01-01
목차
Foreword
Introduction
PART I: MAYA FUNDAMENTALS
Chapter 1: The Maya Interface
Chapter 2: Your First Maya Animation
Chapter 3: Techniques for Speeding Up Workflow
PART II: MODELING
Chapter 4: Modeling Basics
Chapter 5: NURBS Modeling
Chapter 6: Polygons and Subdivision Surfaces
Chapter 7: Painting with Artisan
Chapter 8: Organic Modeling
PART III: ANIMATION
Chapter 9: Animating in Maya
Chapter 10: Paths and Bones
Chapter 11: Deformers
Chapter 12: Binding
Chapter 13: Character Animation Exercises
Chapter 14: Animation Using the Trax Editor
Chapter 15: Working with Rigid Body Dynamics
PART IV: RENDERING
Chapter 16: Rendering Basics
Chapter 17: Shading and Texturing Surfaces
Chapter 18: Lighting
PART V: ADVANCED TOOLS AND TECHNIQUES
Chapter 19: Paint Effects
Chapter 20: MEL
Chapter 21: Particle Basics
Chapter 22: Particle Rendering
Chapter 23: Using Particle Expressions, Ramps, and Volumes
Chapter 24: Dynamics of Soft Bodies
Chapter 25: Fluid Effects
Appendix: Interviews
Index