책 이미지
eBook 미리보기
책 정보
· 제목 : Educational Potential of Computer Games (Hardcover) 
· 분류 : 외국도서 > 인문/사회 > 사회과학 > 통계
· ISBN : 9780826497475
· 쪽수 : 240쪽
· 출판일 : 2007-06-01
· 분류 : 외국도서 > 인문/사회 > 사회과학 > 통계
· ISBN : 9780826497475
· 쪽수 : 240쪽
· 출판일 : 2007-06-01
목차
Introduction
Chapter I: The State of Research on Educational Use of Computer Games
Chapter II: The History of Educational Computer Games
Chapter III: Research into Educational use of Games and Simulations
Chapter IV: Research on Educational Use of Computer Games
Chapter V: Getting to 3rd generation: New trends in educational use of computer games
Chapter VI: An Initial Educational Framework
Chapter VII: Initial Preparation for History Course with the Strategy Game Europa Universalis II
Chapter VIII: Practical Barriers and Perception of History
Chapter IX: The Balance Between Play and Learning
Chapter X: A Theory on Educational Use of Computer Games
Chapter XI: Final Thoughts
Chapter I: The State of Research on Educational Use of Computer Games
Chapter II: The History of Educational Computer Games
Chapter III: Research into Educational use of Games and Simulations
Chapter IV: Research on Educational Use of Computer Games
Chapter V: Getting to 3rd generation: New trends in educational use of computer games
Chapter VI: An Initial Educational Framework
Chapter VII: Initial Preparation for History Course with the Strategy Game Europa Universalis II
Chapter VIII: Practical Barriers and Perception of History
Chapter IX: The Balance Between Play and Learning
Chapter X: A Theory on Educational Use of Computer Games
Chapter XI: Final Thoughts
Glossary
Game Bibliography
Appendix A
저자소개
추천도서
분야의 베스트셀러 >














