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· 분류 : 외국도서 > 컴퓨터 > 디지털 미디어 > 그래픽 어플리케이션
· ISBN : 9780857298850
· 쪽수 : 1496쪽
목차
Part I: Basic Techniques.- Historical Notes.- Raster Graphics.- Scan Conversion.- Part II: Transformations and Projections.- Transformations.- Parallel Projections.- Perspective Projection.- Nonlinear Projections.- Part III: Curves and Surfaces.- Basic Theory.- Linear Interpolation.- Polynomial Interpolation.- Hermite Interpolation.- Spline Interpolation.- Bezier Approximation.- B-Spline Approximation.- Subdivision Methods.- Sweep Surfaces.- Part IV: Advanced Techniques.- Rendering.- Visible Surface Determination.- Computer Animation.- Graphics Standards.- Color.- Fractals.- Part V: Image Compression.- Compression Techniques.- Transforms and JPEG.- The Wavelet Transform.- Part VI: Graphics Devices.- Graphics Devices.- Part VII: Appendixes.