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· 분류 : 외국도서 > 기술공학 > 기술공학 > 공학일반
· ISBN : 9781032126098
· 쪽수 : 174쪽
· 출판일 : 2021-12-08
목차
1.Checkers-AI: American Checkers Game Using Game Theory and Artificial Intelligence Algorithms Priyanshi Gupta, Vividha, Preeti Nagrath* 2.The Future Of Automatically Generated Animation with AIPreety Khatri* 3.Artificial Intelligence as Futuristic Approach for Narrative GamingToka Haroun, Vikas Rao Naidu, Aparna Agarwal* 4.Review of using Artificial Intelligence related Deep Learning Techniques in Gaming and recent Networks Mujahid Tabassum*, Sundresan Perumal, Hadi Nabipour Afrouzi, Saad Bin Abdul Kashem, Waqar Hassan 5.A Review on Deep Learning Algorithms for Image Processing in Gaming and Animations Sugandha Chakraverti, Ashish Kumar Chakraverti*, Piyush Bhushan Singh, Rakesh Ranjan 6.Artificial Intelligence in Games: Transforming the Gaming SkillsAbhisht Joshi*, Moolchand Sharma, Jafar Al Zubi 7.A Framework for Estimation of Generative Models through an Adversarial Process for Production of Animated Gaming CharactersSaad Bin Khalid, Bramah Hazela* 8.Generative Adversarial Networks based PCG for games: A comprehensive study Nimisha Mittal*, Priyanjali Pratap Singh, Prerna Sharma