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· 분류 : 외국도서 > 게임/토이 > 게임 > 비디오/전자게임
· ISBN : 9781032385549
· 쪽수 : 214쪽
· 출판일 : 2023-03-08
목차
Introduction: Being In Awe How This Book Is Structured What To Expect With This Book 1 Overview of Worldbuilding 1.1 What Is Worldbuilding? 1.2 Why Is Worldbuilding Important? 1.3 Key Principles of Worldbuilding 1.4 What Is Immersion? 2 A Cross-Discipline Breakdown of Worldbuilding 2.1 Narrative 2.2 Gameplay 2.3 Art 2.4 UI 2.5 Programming 2.6 Audio 2.7 Case Study: A World Without Words in GRIS 3 How to Get Started Creating A World 4 Collaboration in Worldbuilding: A Series of Deeper Dives 4.1 Building the Heart of a World 4.2 Determining the Feel of a World 4.3 Creating Compelling Conflict in a World 4.4 Expressing the Environment of a World 4.5 Documenting a World’s History 4.6 Case Study: A World Made for Multiplayer in Sea of Thieves 5 Identity, World Systems, and Responsibility 5.1 Worldbuilding and the Real World: Being Aware of Systems of Harm 5.2 Re-Imagining Worlds: Queering Worldbuilding 5.3 Creating Environments in the Wake of Climate Change 5.4 Case Study: Boyfriend Dungeon’s Messy, Fantastical Real World 6 Conclusion: It’s In The Details














