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책 정보
· 분류 : 외국도서 > 컴퓨터 > 프로그래밍 > 게임
· ISBN : 9781032422398
· 쪽수 : 344쪽
· 출판일 : 2025-05-28
목차
Introduction,?Chapter 1 ? The Basics,?Chapter 2 ? A Brief History of Character Animation, Chapter 3 ? Squash and Stretch,?Chapter 4 ? Posing, Chapter 5 ? Rhythm,?Chapter 6 ? Exaggeration,?Chapter 7 ? Weight and Balance,?Chapter 8 ? Foot Plan,?Chapter 9 ? Arcs,?Chapter 10 ? Walk and Run Cycles,?Chapter 11 ? Timing and Spacing,?Chapter 12 ? Slow-In & Slow-Out,?Chapter 13 ? Overlap and Follow-Through,?Chapter 14 ? Successive Breaking of Joints,?Chapter 15 ? Anticipation,?Chapter 16 ? Breakdowns and Inbetweens,?Chapter 17 ? Accents,?Chapter 18 ? Secondary Action,?Chapter 19 ? Expressions,?Chapter 20 ? Dialogue,?Chapter 21 ? Staging,?Chapter 22 ? Putting It All Together,?Chapter 23 ? Critiquing a Scene,?Chapter 24 ? Scene Checklist