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· 분류 : 외국도서 > 컴퓨터 > 프로그래밍 > 게임
· ISBN : 9781032560762
· 쪽수 : 124쪽
· 출판일 : 2025-09-22
목차
Introduction,?Part 1: The Story of Accessibility,?Chapter 1:? Defining Accessibility/Inaccessibility, Chapter 2:? Accidental Accessibility: The Tenacity of the Disabled Gamer, Chapter 3: Blind Accessibility Specifics: What It Means to Make Something Blind Accessible, Chapter 4: Accessible Beginnings: Text Adventures, MUDs, and So On, Chapter 5:? Audio Games, Chapter 6:? Blind Accessibility’s Mainstream Beginnings, Chapter 7:? AAA Accessibility Reaches the Totally Blind, Chapter 8:? The State of AAA Blind Accessibility,?Part 2: Guidelines for Blind Accessibility in Games,?Chapter 9:? Basic Principals of Blind Accessibility, Chapter 10:? Every Game is Different, Chapter 11:? Narration, Chapter 12:? Navigation and Traversal, Chapter 13:? Audio Queues, Chapter 14:? The Power of Good Audio Design, Chapter 15:? Audio Description and Scripted Events, Chapter 16:? Combat and Kombat, Chapter 17:? Puzzles, Chapter 18:? Racing/driving, Chapter 19:? Open Worlds, Chapter 20:? The Multiplayer Discussion, Chapter 21:? Unexplored Territory,?Conclusion














