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· 분류 : 외국도서 > 컴퓨터 > 영상처리
· ISBN : 9781118244821
· 쪽수 : 528쪽
목차
Foreword xvii
Introduction xix
Chapter 1: Digital Art Basics 1
An Introduction to ZBrush 2
Understanding Digital Images 3
Understanding Resolution 8
Understanding 3D Space 11
Resources 16
Chapter 2: Understanding the ZBrush Interface 19
The Zen of ZBrush 20
Trays and Palettes 42
The Title Bar 58
Summary 59
Chapter 3: Basic Digital Sculpting 61
Digital Clay 62
Working with Dynamic Levels of Subdivision 73
Creating a Sculpting Topology with Dynamesh 77
Masking 83
Insert Brushes 92
Summary 112
Chapter 4: Polymesh Editing 113
Selection Brushes 114
Polygroups 120
Polygroups and Dynamesh 128
Working with Subtools 132
ZSpheres 142
ZSketching with ZSpheres 162
Summary 180
Chapter 5: ShadowBox and Clip Brushes 181
ShadowBox 182
Create the Car Body in ShadowBox 191
MatchMaker Brush 208
Clip Brushes 211
Summary 234
Chapter 6: Advanced ZSphere Techniques 235
Retopologizing a Character 236
Projection 245
Deforming a Mesh with ZSpheres 249
Mannequins 258
Curve Brushes 266
Summary 276
Chapter 7: Advanced Brush Techniques 277
Brush Customization 278
Designing a Brush 282
Alpha Textures 292
Brush Effects 307
Hard Surface Detail Brushes 312
Chapter 8: Polypainting and SpotLight 325
Polypainting 326
Polypainting Techniques 335
Image Editing with SpotLight 353
SpotLight Projection 363
Painting with Curves 374
Summary 377
Chapter 9: FiberMesh, Materials, and Rendering 379
FiberMesh 380
Rendering Basics 389
Standard Lighting 391
Advanced Lighting with LightCap 399
Material Basics 406
Designing Materials 410
Painting Materials 414
BPR Rendering Techniques 420
ZBrush and Photoshop 433
Summary 438
Chapter 10: Surface Noise, Layers, and the ZBrush Timeline 439
Surface Noise 440
Morph Targets 449
Using 3D Layers 454
Polypaint Layers 461
The ZBrush Timeline 468
Summary 477
Appendix: About the Companion DVD 479
Index 483