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· 분류 : 외국도서 > 컴퓨터 > 프로그래밍 > 게임
· ISBN : 9781118851777
· 쪽수 : 338쪽
· 출판일 : 2014-07-21
목차
Introduction 1 Part I: Getting Started with GameMaker: Studio 5 Chapter 1: Introducing GameMaker: Studio 7 Chapter 2: Discovering GameMaker: Studio Features and Tools 13 Part II: Basic Tools and Techniques 31 Chapter 3: Creating Events 33 Chapter 4: Adding Actions to Events 47 Chapter 5: Working with Views 77 Chapter 6: Working with Time Lines 99 Part III: Creating Special Effects 125 Chapter 7: Using Actions to Create Special Effects with Particles 127 Chapter 8: Coding Special Effects with Particles 151 Chapter 9: Using Surfaces to Create Effects 175 Chapter 10: Applying Scaling 201 Part IV: Coding Physics, Mobile Controls, and More 219 Chapter 11: Coding with GameMaker Language 221 Chapter 12: Using Physics 247 Chapter 13: Creating Controls for Mobile Devices 265 Chapter 14: Saving and Loading 293 Part V: The Part of Tens 311 Chapter 15: Ten Tips for Game Developers 313 Chapter 16: Ten (Or So) Frequently Asked Questions about GameMaker: Studio 319 Index 323














