logo
logo
x
바코드검색
BOOKPRICE.co.kr
책, 도서 가격비교 사이트
바코드검색

인기 검색어

실시간 검색어

검색가능 서점

도서목록 제공

[eBook Code] Architectural Design with SketchUp

[eBook Code] Architectural Design with SketchUp (eBook Code, 2nd)

(3D Modeling, Extensions, BIM, Rendering, Making, and Scripting)

Alexander C. Schreyer (지은이)
Wiley
76,140원

일반도서

검색중
서점 할인가 할인률 배송비 혜택/추가 실질최저가 구매하기
60,910원 -20% 0원
0원
60,910원 >
yes24 로딩중
교보문고 로딩중
notice_icon 검색 결과 내에 다른 책이 포함되어 있을 수 있습니다.

중고도서

검색중
서점 유형 등록개수 최저가 구매하기
로딩중

eBook

검색중
서점 정가 할인가 마일리지 실질최저가 구매하기
로딩중

책 이미지

[eBook Code] Architectural Design with SketchUp
eBook 미리보기

책 정보

· 제목 : [eBook Code] Architectural Design with SketchUp (eBook Code, 2nd) (3D Modeling, Extensions, BIM, Rendering, Making, and Scripting)
· 분류 : 외국도서 > 건축/디자인 > 건축 > 건축 디자인
· ISBN : 9781118978849
· 쪽수 : 416쪽
· 출판일 : 2015-10-02

목차

Preface ix

Acknowledgments x

Chapter 1: Introduction 1

About This Book 1

3D for All 6

How Does SketchUp Fit into the Designer’s Toolbox? 7

Windows or Mac, Pro or Make? 9

How This Book Works 11

Let’s Go! 12

Chapter 2: A SketchUp Refresher 13

Let’s Get Started! 13

Interface and Program Setup 15

Adjusting SketchUp’s Preferences 18

Working with Templates 20

Setting Units and Fonts 21

Adding Components 23

Views 24

Completed Template 24

SketchUp’s Tool Set 24

Navigating the 3D Model 25

Accurate Modeling 27

Groups and Components 34

Applying Materials 43

Using References for Modeling: Images and Location 50

Other Tools 60

SketchUp Best Practices 61

Chapter 3: Component-Based 3D Modeling for Efficient and Data-Driven Designs 64

Group- and Component-Based Modeling 64

Effective Use of Groups and Components 65

Modeling with Production Assembly in Mind 70

Using Dynamic Components to Your Advantage 79

Where Does SketchUp Fit into the BIM Workflow? 87

BIM Classifier and IFC in SketchUp 93

Chapter 4: Using Extensions Effectively 102

What Does an Extension Do? 102

Getting and Using Extensions 103

How Exactly Do Extensions Work? 107

Updating, Uninstalling, and Organizing Extensions 110

Extensions Overview 111

Extensions for General Modeling 112

Extensions for Architecture, Engineering, and Construction (AEC) Modeling 127

Extensions for Digital Fabrication 135

Extensions for Data Integration and Exchange 146

Extensions for Animation and Presentation 149

Extensions for Analysis 155

Chapter 5: Rendering in SketchUp 164

Let’s Get Visual! 164

What is Already in SketchUp? 164

Overview of Rendering Methods 175

What is Photorealistic Rendering? 176

Rendering Techniques 181

Rendering Software 181

Setting Up Kerkythea and Creating a Rendering 186

Perfecting the Components of a Rendering 195

Modeling 195

Environment 201

Lighting 209

Materials 228

Objects 250

Rendering Tips 267

Making Renderings Presentable 268

Combining SketchUp Output and Rendered Output in Photoshop 269

Other Methods 271

Chapter 6: Making Things with SketchUp 274

What Can I Make with SketchUp? 274

Services for Makers 276

Selecting the Manufacturing Technique 277

Cutting Prep 282

Laser Cutting 289

CNC Milling 295

3D Printing 302

Preparing Your SketchUp Model for 3D Printing 302

Exporting and Processing Your Model Outside of SketchUp 312

For More Information About Making 316

Chapter 7: Creating Geometry Using Ruby Scripting 317

Why Computational Geometry? 317

Setting Up Your Computer 319

Installing the Ruby Code Editor Extension 321

More Extensions and External Editors 322

Intro to Ruby and the SketchUp API 323

How Does Ruby Work? 323

What’s in SketchUp’s Ruby API? 329

Links to Further Reading 332

Creating Geometry with Ruby 333

Lots of Boxes 334

Lots of Boxes with Color 336

Creating a Small City 338

Randomizing Extrusions 340

Using Formulas for Patterned Panels 341

Plotting Data from Text Files 343

Saving Vertices to a Text File 345

Transformations Change Things Up 347

Lots of Boxes Using Components 349

Building a Curved Wall 350

Placing Components on Faces 351

Randomizing Everything 353

Attracted to Attractors 355

Coloring Faces by Proximity 355

Scaling Objects by Proximity 358

Solar-Responsive Design 360

What Else is Possible with This? 362

Some Pitfalls and Things to Watch Out For 363

Appendix A: SketchUp Quick Reference Cards 365

Appendix B: Ruby Class and Method Reference 370

Appendix C: SketchUp API Class and Method Reference 373

Appendix D: Creating Your Own Extensions 384

RBZ Extension File Structure 384

Extension Template Structure 384

Appendix E: Dynamic Component Function Reference 387

Appendix F: Creating a Simple Custom XML Schema 389

Index 391

이 포스팅은 쿠팡 파트너스 활동의 일환으로,
이에 따른 일정액의 수수료를 제공받습니다.
이 포스팅은 제휴마케팅이 포함된 광고로 커미션을 지급 받습니다.
도서 DB 제공 : 알라딘 서점(www.aladin.co.kr)
최근 본 책