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책 정보
· 분류 : 외국도서 > 컴퓨터 > 정보통신기술(IT)
· ISBN : 9781138081932
· 쪽수 : 696쪽
· 출판일 : 2017-09-21
목차
Chapter 1 ? The Blender Interface. Chapter 2 ? Navigation. Chapter 3 ? Creating and Editing Objects. Chapter 4 - Materials. Chapter 5 ? Textures. Chapter 6 ? World Setting Chapter 7 ? Lighting and Cameras. Chapter 8 ? Rendering and Raytracing. Chapter 9 -- Animation Basics. Chapter 10 -- 3D Text. Chapter 11 -- NURBS and Metashapes. Chapter 12 -- Modifiers. Chapter 13 -- Particle Systems. Chapter 14-- Child/Parent relationships and Constraints. Chapter 15 -- Armatures. Chapter 16 -- Shapes Key and Action Editor. Chapter 17-- Fluid Simulation. Chapter 18 -- Smoke Simulation. Chapter 19 -- Nodes. Chapter 20 -- The Blender Game Engine. Chapter 21 -- Making a Move. Chapter 22 -- Drivers. Chapter 23 -- Installing Add-Ons