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· 분류 : 외국도서 > 게임/토이 > 게임 > 비디오/전자게임
· ISBN : 9781433105326
· 쪽수 : 374쪽
· 출판일 : 2009-07-28
목차
Contents: Adriana de Souza e Silva/Daniel M. Sutko: Merging Digital and Urban Playspaces: An Introduction to the Field ? Eric Gordon: Redefining the Local: The Distinction between Located Information and Local Knowledge in Location-Based Games ? Li Xiong/Rabindra Ratan/Dmitri Williams: Location-Based Mobile Games: A Theoretical Framework for Research ? Michiel de Lange: From Always-On to Always-There: Locative Media as Playful Technologies ? Adriana de Souza e Silva/Daniel M. Sutko: On the Social and Political Implications of Hybrid Reality Gaming: An Interview with Matt Adams from Blast Theory ? Larissa Hjorth: The Politics of Being Mobile: A Case Study of a Different Model for Conceptualizing Mobility, Gaming, and Play ? Christian Licoppe/Yoriko Inada: Mediated Co-Proximity and Its Dangers in a Location-Aware Community: A Case of Stalking ? Frans Mayra/Petri Lankoski: Play in Hybrid Reality: Alternative Approaches to Game Design ? Katerina Diamantaki/Charalampos Rizopoulos/Dimitris Charitos/Nikos Tsianos: LOCUNET: Location-Based Games as Media Communicating Social Meaning ? Nicolas Nova/Fabien Girardin: Framing the Issues for the Design of Location-Based Games ? Sebastian Matyas/Christian Matyas/Hiroko Mitarai/Maiko Kamata/Peter Kiefer/Christoph Schlieder: Designing Location-Based Mobile Games: The CityExplorer Case Study ? Robert W. Sweeny/Ryan M. Patton: CitySneak: Play, Pedagogy, and Surveillance ? Tom Soderlund: Proximity Gaming: New forms of Wireless Network Gaming ? Shaun Cashman/Christin Gulick Phelps: The Role of Role-Play in Pervasive Location-Based Mobile Games ? Girlie C. Delacruz/Gregory K. W. K. Chung/Eva L. Baker: Finding a Place: Developments of Location-Based Mobile Gaming in Learning and Assessment Environments ? Hannamari Saarenpaa: Using Pervasive Games in Education: A Case Study of the Educational Mobile Game MathX ? John Martin: Gaming the Wild: Developing Augmented Reality Games on Handhelds for an Outdoor Summer Camp ? Wilfried Admiraal/Sanne Akkerman/Jantina Huizenga/Henk van Zeijts: Location-Based Technology and Game-Based Learning in Secondary Education: Learning about Medieval Amsterdam ? Deanna P. Dannels/Adriana de Souza e Silva: OnSite and Engaged: Hybrid-Reality Gaming in Communication across the Curriculum Initiatives.














