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Software Engineering Design : Theory and Practice

Software Engineering Design : Theory and Practice (Hardcover)

Carlos E. Otero (지은이)
  |  
Auerbach Pub
2012-06-11
  |  
170,000원

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Software Engineering Design : Theory and Practice

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· 제목 : Software Engineering Design : Theory and Practice (Hardcover) 
· 분류 : 외국도서 > 컴퓨터 > 소프트웨어 개발/엔지니어링 > 일반
· ISBN : 9781439851685
· 쪽수 : 368쪽

목차

Introduction to Software Engineering Design
Engineering Design
Engineering Problem Solving
     Initial State
     Operational State
          Thinking about the Problem
          Problem Solution
     Goal State
Software Engineering Design
Why Study Software Engineering Design?
     Reasons for Studying Software Design in Product Development
     Reasons for Studying Software Design in Project Management
Software Design Challenges
     Design Challenge 1: Requirements Volatility
     Design Challenge 2: Process
     Design Challenge 3: Technology
     Design Challenge 4: Ethical and Professional Practices
     Design Challenge 5: Managing Design Influences
          Stakeholders
          Development Organization’s Structure
Context of Software Design
Software Design Process
     Software Architecture
     Detailed Design
          Interface Design
          Component Design
Construction Design
Human?Computer Interface Design
Software Design Documentation
Software Design Management
Roles of the Software Designer
     Systems Engineer
     Software Architect
     Component Designer
Software Design Fundamentals
     General Software Design Principles
          Modularization
          Abstraction
          Encapsulation
          Coupling
          Cohesion
          Separation of Interface and Implementation
          Completeness and Sufficiency
Practical Software Design Considerations
     Design for Minimizing Complexity
     Design for Change
Software Design Strategies
     Structured Design
     Object-Oriented Design

Software Design with Unified Modeling Language
What Is UML?
Why Study UML?
The UML’s Fundamentals
Structural Modeling
Component Diagrams
     Logical versus Physical Components
Class Diagrams
     Classes
          Name Compartment
          Attribute Compartment
          Operation Compartment
Relationships
     Dependency
     Association
     Aggregation
     Composition
     Generalization
     Realization
Deployment Diagrams
Behavioral Modeling
Use Case Diagrams
Interaction Diagrams
     Communication Diagrams
     Sequence Diagrams
     Concurrency in Interaction Diagrams

Principles of Software Architecture
What Is Software Architecture?
Why Study Software Architecture?
Key Tasks in Architectural Design
     Identifying Stakeholders’ Concerns
     Identifying Appropriate Architectural Views
     Identifying Architectural Styles and Patterns
     Identifying System Interfaces
     Identifying Impact of Architectural Decisions in Organization
          Impact on Customer Base
          Impact on Budget and Schedule
          Impact from Resource Availability
     Identifying the System’s Major Components and Interfaces
     Evaluating and Validating the Architecture
     Introducing Policies for Design Synchronicity
Problem Solving in Software Architecture
     Inputs
     Constraints
     Outputs
Software Architecture Process
Understand and Evaluate Requirements
     Elicitation
          Requirement Sources
          Elicitation Techniques
     Analysis
     Specification and Validation
          Specific
          Correct
          Complete
          Consistent
          Attainable
          Verifiable
Designing the Architecture
     The 4 + 1 View Model
          User View
          Process View
          Physical View
          Development View
          Logical View
     Components and Connectors
     Designing Logical Architectural Elements Using Data Flows
     Designing Logical Architectural Elements Using Styles and Patterns
     Designing the Process Architecture
          Processes
          Threads
Evaluating the Architecture

Patterns and Styles in Software Architecture
Architectural Styles and Patterns
     History of Architectural Styles and Patterns
     Architectural Pattern Classification
Data-Centered Systems
     Blackboard Pattern
Data Flow Systems
     Pipe and Filter Pattern
Distributed Systems
     Client?Server Pattern
     Broker Pattern
Interactive Systems
     Model?View?Controller Pattern
Hierarchical Systems
     Main Program and Subroutine
     Layered Pattern

Principles of Detailed Design
What Is Detailed Design?
Key Tasks in Detailed Design
Detailed Design Process
Understanding the Architecture and Requirements
Creating Detailed Designs
     Interface Design
          External Interface Design
          Internal Interface Design
          Graphical User Interface Design
     Designing Internal Structure of Components
     Classes
     Interfaces, Types, Subtypes, Dynamic Binding, and Polymorphism
     Objects
Design Principles for Internal Component Design
     Open?Closed Principle
     Liskov Substitution Principle
     Interface Segregation Principle
Programming Styles in Detailed Design
     Function Names
     Variable Names
Modeling Internal Behavior of Components
Design Components Using Design Patterns
     Architectural versus Design Patterns
     Classification of Design Patterns
     Documenting Design Patterns
Document the Software Design
     Interface Control Document
     Software Version Document
Monitor and Control Implementation

Creational Design Patterns in Detailed Design
Creational Design Patterns
Abstract Factory
     Problem
     Structure
     Implementation
     Benefits
Factory Method
     Problem
     Structure
     Implementation
     Benefits
Builder
     Problem
     Structure
     Implementation
     Benefits
Prototype
     Problem
     Structure
     Implementation
     Benefits
Singleton
     Problem
     Structure
     Implementation
     Benefits

Structural and Behavioral Patterns in Detailed Design
Structural Design Patterns
Adapter
     Problem
     Structure
     Implementation
     Benefits
Composite
     Problem
     Structure
     Implementation
     Benefits
Facade
     Problem
     Structure
     Implementation
     Benefits
Behavioral Design Patterns
Iterator
     Problem
     Structure
     Implementation
     Benefits
Observer
     Problem
     Structure
     Implementation
     Benefits

Principles of Construction Design
What Is Construction Design?
Why Study Construction Design?
Behavioral Construction Design
     Flow-Based Designs
     State-Based Designs
     Table-Based Designs
          Limited-Entry Decision Table
          Extended-Entry Decision Table
          Mixed-Entry Decision Table
          Table-Based Construction
     Programming Design Language
Software Construction Using Styles
     Formatting Conventions
          Indentation
          Brace Placement
Naming Conventions
Documentation Conventions
     Documenting Files
     Documenting Functions
Minimizing Complexity in Construction Design
Quality Evaluation of Construction Design
     Peer Reviews
     Unit Testing
     Cyclomatic Complexity

Human?Computer Interface Design; Jacob Somervell
What Is Human?Computer Interface Design?
Why Study Human?Computer Interface Design?
General HCI Design Principles
Human?Computer Interface Design Methods
     Getting Started
     Fidelity in Prototypes
     Metaphors
     Gestalt Principles
     Reusing Earlier Designs
Evaluation of HCI Quality
     Usability Testing
     Analytic Testing
     Empirical Testing

Software Design Management, Leadership, and Ethics; Luis Daniel Otero
What Is Software Design Management?
Why Study Design Management?
The Concept of Quality
Design Management Framework
Planning Design Efforts
     Scoping
          Work Breakdown Structure
          Budgeting
     Organizing
          Linear Responsibility Chart
          Scheduling with Gantt Charts and Network Diagrams
          Probability of Time to Completion
     Establish Change Control Policy
Implementation Phase
     Earned Value Management
Termination Stage
Leading the Design Effort
     Personality Traits and Leadership
     Personality Dimensions
     Traits of Effective Leaders
     Ethical Leadership
     Power
Key Leadership Skills
     Communication Skills
     Networking Skills
     Motivation Skills
     Negotiation Skills
Ethics in Software Design
     Public and Product Principles
     Judgment Principle
     Management Principle

Index

Each chapter includes chapter objectives, a conceptual overview, summary , exercises, and references

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