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· 제목 : Hey! Listen!: Hypertext Rhetoric and the Legend of Zelda (Paperback) 
· 분류 : 외국도서 > 게임/토이 > 게임 > 비디오/전자게임
· ISBN : 9781476690292
· 쪽수 : 277쪽
· 출판일 : 2024-02-01
· 분류 : 외국도서 > 게임/토이 > 게임 > 비디오/전자게임
· ISBN : 9781476690292
· 쪽수 : 277쪽
· 출판일 : 2024-02-01
목차
- Table of Contents
- Acknowledgments
- Preface
- 1. A Guide to Hypertext Rhetoric
- 1–1: Cybertexts and Hypertexts
- 1–2: Landow and Hypertexts
- 1–3: Rhetoric and Hypertexts
- 1–4: Agency and Hypertexts
- 2. A Guide to The Legend of Zelda
- 2–1: Zelda no Densetsu
- 2–2: The Narratology of Zelda
- 2–3: The Ludology of Zelda
- 2–4: Aonuma, Fujibayashi, and Zelda Studies
- 3. A Delivery in Breath of the Wild
- 3–1: Introduction to Breath of the Wild
- 3–2: Delivery as the Acknowledgment of Player Agency
- 3–3: Ludoludo Interpretations of Breath of the Wild
- 3–4: Naronaro Interpretations of Breath of the Wild
- 3–5: Hypertext Delivery in Other Video Games
- 4. Randomized Memories of A Link to the Past
- 4–1: Introduction to A Link to the Past
- 4–2: Memory as the Transference of Player Agency
- 4–3: Ludoludo Interpretations of A Link to the Past
- 4–4: Naronaro Interpretations of A Link to the Past
- 4–5: Hypertext Memory in Other Video Games
- 5. Restyling Ocarina of Time Through Hyperlinks
- 5–1: Introduction to Ocarina of Time
- 5–2: Style as the Practice of Player Agency
- 5–3: Ludoludo Interpretations of Ocarina of Time
- 5–4: Naronaro Interpretations of Ocarina of Time 3D
- 5–5: Hypertext Style in Other Video Games
- 6. Arranging the Barrier Skip in Wind Waker HD
- 6–1: Introduction to Wind Waker HD
- 6–2: Arrangement as the Structuring of Player Agency
- 6–3: Ludoludo Interpretations of Wind Waker HD
- 6–4: Naronaro Interpretations of Wind Waker HD
- 6–5: Hypertext Arrangement in Other Video Games
- 7. The Cycle of Invention in Skyward Sword
- 7–1: Introduction to Skyward Sword
- 7–2: Invention as the Catalyst of Player Agency
- 7–3: Ludoludo Interpretations of Skyward Sword
- 7–4: Naronaro Interpretations of Skyward Sword
- 7–5: Hypertext Invention in Other Video Games
- Conclusion
- 8–1: "Hey, Listen!"
- 8–2: Achieving Player Agency in Hypertext Video Games
- 8–3: A Parting Sure to Follow
- Works Cited and Works Consulted
- Index
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