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· 제목 : Learn Spritebuilder for IOS Game Development (Paperback, 2014) 
· 분류 : 외국도서 > 컴퓨터 > 프로그래밍 > 게임
· ISBN : 9781484202630
· 쪽수 : 456쪽
· 출판일 : 2014-11-22
· 분류 : 외국도서 > 컴퓨터 > 프로그래밍 > 게임
· ISBN : 9781484202630
· 쪽수 : 456쪽
· 출판일 : 2014-11-22
목차
Part I: Introducing SpriteBuilder and Cocos2D-iphone version 3 Ch. 1: Introduction Ch. 2: Laying the Groundwork Ch. 3: Controlling and Scrolling Ch. 4: Physics and Collisions Ch. 5: Timelines and Triggers Ch. 6: Menus and Popovers Part II: Getting Down to Business with SpriteBuilder Ch. 7: MainScene and GameState Ch. 8: Selecting and Unlocking Levels Ch. 9: Physics Joints Ch. 10: Soft-Body Plastics Part III: Now You're a SpriteBuilder Pro! Ch. 11: Audio and Labels Ch. 12: Visual Effects and Animations Ch. 13: Porting to Android Ch. 14: Debugging and Best Practices
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