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· 분류 : 외국도서 > 컴퓨터 > 프로그래밍 > 게임
· ISBN : 9781484245323
· 쪽수 : 389쪽
목차
Python, PyGame and Raspberry Pi Game Development Chapter 1: What Is a Programming Language? Chapter 2: What Is Python? Chapter 3: Introducing Python Chapter 4: Breaking Free from the Interpreter Chapter 5: Making Decisions Chapter 6: Making the Raspberry Pi Repeat Itself Chapter 7: Container Data Types Chapter 8: Introduction to IDLE running on the Pixel Desktop Chapter 9: Basic Introduction to PyGame Chapter 10: Designing Your Game Chapter 11: Game Project: Bricks Chapter 12: User-Defined Functions Chapter 13: File Input and Output Chapter 14: Introducing Object-Oriented Programming Chapter 15: Inheritance, Composition, and Aggregation Chapter 16: Game Project: Snake Chapter 17: Model View Controller Chapter 18: Sound Chapter 19: Finite State Machines Chapter 20: Invaders Chapter 21: Simple Electronics with the GPIOs Chapter 22: Copycat Game Chapter 23: Couch Multi-Player Quiz Game Chapter 24: Conclusion