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· 분류 : 외국도서 > 컴퓨터 > 프로그래밍 > 게임
· ISBN : 9781484261200
· 쪽수 : 364쪽
· 출판일 : 2020-09-11
목차
1. Android, Setup and configuration
a. Installing Android Studio
b. Configuring Android Studio2. Quick tour of Android Studio
a. The IDE
b. Composing activities
c. Running
d. Debugging3. Android for Game Developers
a. What makes up a project
b. Activities
c. Basic I/O
d. Resources4. Game Development 101
a. Genres
b. Game framework
5. Balloon Popper
a. Describe the game’s logicb. What the finished game will look and feel like
c. Creating the project in Android Studio
6. Defining Visual Presentation
a. Background image
b. Adding the game controlsc. Implementing the Visual objects
7. Game Logic for Balloon Popper
a. Thinking about levels
b. Popping the balloons
c. Managing game resources8. Adding Audio
a. The media player
b. Sound effects
9. Introduction to OpenGL ES
a. What’s OpenGL ESb. Texture mapping
c. Transformations
10. Balloon Popper in OpenGL ES
11. OpenGL ES 3D
a. Vertices in 3D
b. Z-buffer
c. Meshes12. Marketing and Monetizing
a. Advertising
b. Discovery
c. In-app purchases
d. Virtual currency13. Publishing the Game
a. Cleaning up the build
b. A checklist before publishing
c. Signing the APK
d. Google Play14. Where to Go from Here
a. Discussions on popular engines
b. Unity
c. Corona
d. Vulkan