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· 분류 : 외국도서 > 인문/사회 > 심리학 > 임상 심리학
· ISBN : 9781848722736
· 쪽수 : 288쪽
· 출판일 : 2020-01-01
목차
Part 1. INTRODUCTION Part 2: Addiction (general) 1. Behavioural addictions: An issue for everybody? 2. A ‘components’ model of addiction within a biopsychosocial framework 3. Conceptualizing addiction: The case for a ‘complex systems’ account 4. Prevalence of the addictions: A problem of the majority or the minority? Part 3: Gambling addiction 5. Fruit machine gambling: The importance of structural characteristics 6. Gambling technologies: Prospects for problem gambling 7. Internet gambling: Issues, concerns and recommendations 8. The role of structural characteristics in gambling 9. Gambling addiction on the Internet. art 4: Gaming addiction/Internet addiction 10. Does internet and computer "addiction" exist? Some case study evidence 11. The use of online methodologies in data collection for gambling and gaming addictions 12. Video game structural characteristics: A new psychological taxonomy 13. The role of context in online gaming excess and addiction: Some case study evidence 14. Video game addiction: Past, present and future 15. Clinical interventions for technology-based problems: Excessive Internet and video game use.














