책 이미지
책 정보
· 분류 : 외국도서 > 컴퓨터 > 프로그래밍 > 게임
· ISBN : 9781848829626
· 쪽수 : 277쪽
· 출판일 : 2010-05-19
목차
I. Introduction to Evaluation of UX.- User Experience Evaluation in Entertainment.- II. Frameworks and Methods.- Enabling Social Play.- Presence, Involvement and Flow in Digital Gaming.- Assessing the Core Elements of the Gaming Experience.- The Life and Tools of a Game Designer.- Investigating Experiences and Attitudes Towards Videogames using a Semantic Differential Methodology.- Video Game Development and User Experience.- III. User Experience - Decomposed.- User Experience Design for Inexperienced Gamers: GAP - Game Approachability Principles.- Digital Games, the Aftermath.- Evaluating User Experience Factors using Experiments: Expressive Artificial Faces Embedded in Contexts.- IV. User Experience - Evaluating Special Aspects of Games.- Evaluating Exertion Games.- Beyond the Game Pad: HCI and Game Controller Design and Evaluation.- Using Heuristics to Evaluate the Overall User Experience of Advanced Interaction Games.















