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· 제목 : Gamify: How Gamification Motivates People to Do Extraordinary Things (Hardcover) 
· 분류 : 외국도서 > 경제경영 > 인력관리
· ISBN : 9781937134853
· 쪽수 : 194쪽
· 출판일 : 2014-05-01
· 분류 : 외국도서 > 경제경영 > 인력관리
· ISBN : 9781937134853
· 쪽수 : 194쪽
· 출판일 : 2014-05-01
목차
Introduction Gamification: Beyond the Hype Part I The Value of Gamification: Engaging the Crowd 1 Motivation: The Gamification Endgame 12 Give Meaning to Players 3 Changing Behavior One Step at a Time 4 Using Gamification to Develop Skills 5 Using Gamification to Drive Innovation Part II Designing a Gamified Player Experience 6 Player-Centric Design 7 Designing a Gamified Solution 8 Common Design Pitfalls 9 Managing for Success 10 Gamification 2020: What the Future Holds
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