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The Principles and Processes of Interactive Design

The Principles and Processes of Interactive Design (Paperback)

Jamie Steane (지은이)
Bloomsbury USA Academic
88,320원

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The Principles and Processes of Interactive Design
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· 제목 : The Principles and Processes of Interactive Design (Paperback) 
· 분류 : 외국도서 > 건축/디자인 > 디자인 > 그래픽아트 > 일반
· ISBN : 9782940496112
· 쪽수 : 208쪽
· 출판일 : 2014-03-27

목차

Introduction: What is interactive design? Chapter 1: Research for Interaction: Understanding the brief Market research User research Visual research Industry perspective - Eilidh Dickson & Helle Rohde Andersen, CIID Workshop I: 'Connected life' Chapter 2: Design Development: Conceptual thinking Organizing information, Site maps and task flows Navigation systems Designing learnable interfaces Creating prototypes and wireframes Storyboarding and animatics Feedback and user-testing Industry perspective - Campbell Orme, Moving Brands Workshop II: 'The cube' Chapter 3: Colour and Image: Colour meaning and psychology Colour in technical detail Working with colour Using colour systems Encoding and decoding images Preparing images Using image libraries Industry perspective - Tim Beard, Bibliotheque Design Workshop III - 'Taste after taste' Chapter 4: Digital Typography: Fundamentals Classification and selection Legibility and readability Using type on television Using type as image Using type for information Type on the web Using type on small and dedicated devices Industry perspective - Mathias Jespersen, e-Types Workshop IV - 'Semi-precious' Chapter 5: Grids and Layout: A short history Principles of composition What are grids? Screen size and layout Laying out web content Fluid, responsive and adaptive design layouts Television screen layout and standards Industry perspective - Matt Verity, TrueView Workshop V: 'Its all news to me' Chapter 6: Interactive Formats: Web publishing An enhanced web experience Online advertising and banners formats Mobile and tablet Games Dual screens TV graphics components Interactive television Formats without boundaries: experiences and events Industry perspective - Charles Batho Workshop VI: 'One message, many formats' Chapter 7: Presenting your Ideas: Preparing for a presentation Digital presentations Physical presentations Creating portfolios Industry perspective - William Lidstone, Razorfish Workshop VII: 'Perfect pitch' Conclusion Glossary Bibliography Useful Resources Index Acknowledgements and Credits

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