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Educational Technology Beyond Content: A New Focus for Learning

Educational Technology Beyond Content: A New Focus for Learning (Paperback, 2020)

Matthew Schmidt, A. Andrew, Brad Hokanson, CLINTON GREGORY, Amy Grincewicz (엮은이)
Springer
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Educational Technology Beyond Content: A New Focus for Learning
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· 제목 : Educational Technology Beyond Content: A New Focus for Learning (Paperback, 2020) 
· 분류 : 외국도서 > 교육/자료 > 교육 > 컴퓨터/기술
· ISBN : 9783030372569
· 쪽수 : 316쪽
· 출판일 : 2021-04-10

목차

Introduction; Greg Clinton.- Lost in Action: The Missing Skills; Andrew Gibbons.- Ah, I’m a designer?!: Becoming Empowered Designers through Course Experiences; Lisa Yamagata-Lynch Hsin-Hui Chang, Takuya Hayakawa, Jason Michael Mastrogiovanni, Lisa A. Shipley, Cody Miller, and Terrica M. Durbin.- What Should Be the Content of Student Learning? Ted Frick.- Building a Holistic Design Identity Through Integrated Studio Education; Colin M. Gray, Paul Parsons, & Austin L. Toombs.- Incorporating Mindful and Motivational Regulation Strategies into Online Learning; Amy Grincezicz.- Design Principles Promoting Embodied Skills Development for Individuals Severely Impacted by Autism in a 3D Collaborative Virtual Learning Environment; Matthew Schmidt, Noah Glaser, Carla Schmidt, Dennis Beck,  Heath Palmer, Mark Lim.- Designerly Talk in the Design Studio; Katherine Bevins & Craig D. Howard.- The Effect of Organizational Systems Training Success; Maria del Socorro Hubbard & Andrew Tawfik.- Developing cross-cutting competencies for a transdisciplinary world: An extension of Bloom’s Taxonomy; Iryna Ashby, Marisa Exter, & Deena Varner.- How Culture Influences Learning Beyond Content: A Review of Literature; Newton Buliva.- Cybermatics Playable Case Study: A Model For Attitudinal and Skill-Based Learning; Desiree Winters & Jason McDonald.- Transdisciplinary Studies in Technology: Towards a Content Agnostic Praxis for Solving Problems; Deena Varner, Colin Gray, & Marisa Exter.- Designing Instruction for the Age of Singularity: An evolving concept of knowledge acquisition; Robert Kenny & Glenda A. Hunter Gunter.- Beyond Language Learning: Developing Learners' Self-Regulation Skills and Self-Efficacy in a College Flipped Spanish Course; Nadia Jaramillo Cherrez.- Learning Through Play; Kathy Essmiller.- Mentorship Through Critique: A Case Study; Esther Michela & Esther Michela.- Beyond Learning Environments: Enabling Instructional Creativity; Jody Nyboer.- Beyond Content: What Else Did Pre-service Teachers Learn in a Making Course of a Teacher Education Program; Yi Jin.- Training Motivational Regulation Skills through Virtual Tutors in Online Learning; Sanghoon Park  & Jung Lim.- The Effects of Wearable Technologies on Performance: Serving The Whole Student With Focused Attention on Health and Wellness; Suzanne Ensmann.- Business Students Meet the Real World: Creative Problem-Solving Via a Complex Role-Playing Simulation; Dennis Cheek & Kim A. Cheek.- How Social Presence on Twitter Impacts Students Engagement and Learning in a Mathematics Classroom; Shelly Vohra.- Design Matters: Moving Beyond Content to Metacognition; Ryan A Hargrove.- Developing A Rubric for Authentic Learning Praxis; Annette McNamara & Jennifer Englund.- Digital Storytelling in ESL Reading Classrooms: Tasks that go Beyond Language Learning; Shizhong Zhang & Charlene Xiong.- Summary Observations; Brad Hokanson.                            

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