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· 분류 : 외국도서 > 컴퓨터 > 컴퓨터 공학
· ISBN : 9783031549670
· 쪽수 : 171쪽
· 출판일 : 2024-02-27
목차
Chess and its Variants.-?Making Superhuman AI More Human in Chess.-?Merging Neural Networks with Traditional Evaluations in Crazyhouse.-?Stockfish or Leela Chess Zero? A Comparison Against Endgame Tablebases.-?Solving Games.-?Solving NoGo on Small Rectangular Boards.-?Optimal Play of the Great Rolled Ones Game.-?Board Games and Card Games.-?MCTS with Dynamic Depth Minimax.-?Can We Infer Move Sequences in Go from Stone Arrangements?.-?Quantifying Feature Importance of Games and Strategies via Shapley Values.-?Player Investigation.-?The Impact of Wind Simulation on Perceived Realism of Players.-?Hades Again and Again: A Study on Frustration Tolerance, Physiology and?Player Experience.-?Math, Games, and Puzzles.-?Analysis of a Collatz Game and Other Variants of the 3n+1 Problem.-?Implicit QBF Encodings for Positional Games.-?The Mathematical Game.-?Slitherlink Art.














