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Gesture-Based Communication in Human-Computer Interaction: 5th International Gesture Workshop, GW 2003, Genova, Italy, April 15-17, 2003, Selected Rev

Gesture-Based Communication in Human-Computer Interaction: 5th International Gesture Workshop, GW 2003, Genova, Italy, April 15-17, 2003, Selected Rev (Paperback, 2004)

Antonio Camurri, Gualtiero Volpe (지은이)
Springer-Verlag New York Inc
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Gesture-Based Communication in Human-Computer Interaction: 5th International Gesture Workshop, GW 2003, Genova, Italy, April 15-17, 2003, Selected Rev
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책 정보

· 제목 : Gesture-Based Communication in Human-Computer Interaction: 5th International Gesture Workshop, GW 2003, Genova, Italy, April 15-17, 2003, Selected Rev (Paperback, 2004) 
· 분류 : 외국도서 > 컴퓨터 > 컴퓨터 공학
· ISBN : 9783540210726
· 쪽수 : 560쪽
· 출판일 : 2004-02-18

목차

Foundational Issues.- Gesture Analysis: Invariant Laws in Movement.- The Features People Use to Recognize Human Movement Style.- Multimodal Analysis of Expressive Gesture in Music and Dance Performances.- Correlation of Gestural Musical Audio Cues and Perceived Expressive Qualities.- Gestural Imagery in the Service of Musical Imagery.- The Interaction of Iconic Gesture and Speech in Talk.- Conceptual and Lexical Factors in the Production of Speech and Conversational Gestures: Neuropsychological Evidence.- The Communicative System of Touch. Alphabet, Lexicon, and Norms of Use.- Some Issues in Sign Language Processing.- Multimodality and Gestures in the Teacher's Communication.- Deixis in Multimodal Human Computer Interaction: An Interdisciplinary Approach.- The Analysis of Gesture: Establishing a Set of Parameters.- Gesture Tracking.- Holistic Body Tracking for Gestural Interfaces.- Recovering Articulated Motion with a Hierarchical Factorization Method.- An Experimental Comparison of Trajectory-Based and History-Based Representation for Gesture Recognition.- Tracking of Real Time Acrobatic Movements by Image Processing.- A Dynamic Model for Real-Time Tracking of Hands in Bimanual Movements.- Gesture Recognition.- Robust Video-Based Recognition of Dynamic Head Gestures in Various Domains - Comparing a Rule-Based and a Stochastic Approach.- Remote Vision-Based Multi-type Gesture Interaction.- Model-Based Motion Filtering for Improving Arm Gesture Recognition Performance.- GesRec3D: A Real-Time Coded Gesture-to-Speech System with Automatic Segmentation and Recognition Thresholding Using Dissimilarity Measures.- Classification of Gesture with Layered Meanings.- Handshapes and Movements: Multiple-Channel American Sign Language Recognition.- Hand Postures Recognition in Large-Display VR Environments.- Developing Task-Specific RBF Hand Gesture Recognition.- Developing Context Sensitive HMM Gesture Recognition.- Database Indexing Methods for 3D Hand Pose Estimation.- Gesture Notation and Synthesis.- Experience with and Requirements for a Gesture Description Language for Synthetic Animation.- The Development of a Computational Notation for Synthesis of Sign and Gesture.- Gesture in Style.- Gestural Mind Markers in ECAs.- Audio Based Real-Time Speech Animation of Embodied Conversational Agents.- Neo Euclide: A Low-Cost System for Performance Animation and Puppetry.- Multimodal Gestural Interfaces.- Gesture Desk - An Integrated Multi-modal Gestural Workplace for Sonification.- Gesture Frame - A Screen Navigation System for Interactive Multimedia Kiosks.- Intuitive Manipulation of a Haptic Monitor for the Gestural Human-Computer Interaction.- Gesturing with Tangible Interfaces for Mixed Reality.- A Procedure for Developing Intuitive and Ergonomic Gesture Interfaces for HCI.- Evaluating Multimodal Interaction Patterns in Various Application Scenarios.- Imitation Games with an Artificial Agent: From Mimicking to Understanding Shape-Related Iconic Gestures.- Gesture Components for Natural Interaction with In-Car Devices.- Gesture in Multimedia and Performing Arts.- Analysis of Expressive Gesture: The EyesWeb Expressive Gesture Processing Library.- Performance Gestures of Musicians: What Structural and Emotional Information Do They Convey?.- Expressiveness of Musician's Body Movements in Performances on Marimba.- Expressive Bowing on a Virtual String Instrument.- Recognition of Musical Gestures in Known Pieces and in Improvisations.- Design and Use of Some New Digital Musical Instruments.- Analysis of a Genuine Scratch Performance.- Conducting Audio Files via Computer Vision.- A Video System for Recognizing Gestures by Artificial Neural Networks for Expressive Musical Control.- Ghost in the Cave - An Interactive Collaborative Game Using Non-verbal Communication.

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Antonio Camurri (지은이)    정보 더보기
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Gualtiero Volpe (지은이)    정보 더보기
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