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Computers Helping People with Special Needs: 9th International Conference, Icchp 2004, Paris, France, July 7-9, 2004, Proceedings

Computers Helping People with Special Needs: 9th International Conference, Icchp 2004, Paris, France, July 7-9, 2004, Proceedings (Paperback)

(9th International Conference, ICCHP 2004, Paris, France, July 7-9, 2004, Proceedings)

Klaus Miesenberger (지은이), Joachim Klaus (엮은이)
Springer-Verlag New York Inc
163,970원

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Computers Helping People with Special Needs: 9th International Conference, Icchp 2004, Paris, France, July 7-9, 2004, Proceedings
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책 정보

· 제목 : Computers Helping People with Special Needs: 9th International Conference, Icchp 2004, Paris, France, July 7-9, 2004, Proceedings (Paperback) (9th International Conference, ICCHP 2004, Paris, France, July 7-9, 2004, Proceedings)
· 분류 : 외국도서 > 컴퓨터 > 컴퓨터 공학
· ISBN : 9783540223344
· 쪽수 : 1195쪽
· 출판일 : 2004-06-25

목차

We Are All Blind: Cognetics and the Designing of Interfaces for Accessibility.- We Are All Blind: Cognetics and the Designing of Interfaces for Accessibility.- From the Human Interface to the Humane Interface.- The Design Question of Development of Multimedia Educational Software for Aphasia Patients.- Multimedia Programs for Children with Hearing Difficulties.- Multimedia and Virtual Reality in the Rehabilitation of Autistic Children.- Mobile Phone Based User Interface Concept for Health Data Acquisition at Home.- Multi-parameter Data Acquisition on Interface Devices for the Development of Adaptive Input Systems.- Design for All: Awareness, Guidelines and Policy.- How Governments Can Use Technology to Promote Employment of People with Disabilities.- Influence of Accessibility Related Activities on the Usability of Business Software.- Data Entry in Application-Independent Voice Interfaces.- Designing User Interfaces Tailored to the Current User's Requirements in Real Time.- Evaluating Accessibility of Public Information Kiosks.- Design for All in IST - Co-operation in Europe.- European Co-operation Activities Promoting Design for All in Information Society Technologies.- A Special Design Approach for Special People.- Accessibility from Scratch: How an Open Focus Contributes to Inclusive Design.- Design for All: Experience-Based Strategies for User Involvement in IST Research Projects.- IDCnet: Inclusive Design Curriculum Network - First Results.- Personalization of Interactive Systems.- Personalization of Interactive Systems.- Learning from Internet Requirements of People with Communication Needs.- IPCA: Adaptive Interfaces Based upon Biofeedback Sensors.- Adaptation of Multimedia Browsing Techniques.- Adapting Presentation and Interaction with XML Documents to User Preferences.- e-Learning and Accessibility.- Living, Teaching and Learning at Any Time and at Any Place. e-Learning - Opportunities and Barriers for Visually Impaired Students.- Accessibility for e-Learning Environments.- ECDL-PD: International Co-operation to Keep the Syllabus and MQTB Open for Everybody.- Essential Competencies of Special Educator in Integrating Assistive Technology into the Curriculum.- Web Adaptation of Learning Objects for Special Access WALOSA.- Postgraduate Course on Accessible Web Design.- Cognitive Training with Animated Pedagogical Agents (TAPA) in Children with Learning Disabilities.- A Concept Map_Based Adaptive Tutoring System Supporting Learning Diagnosis for Students with Learning Disability.- Tutor Informatico: Increasing the Selfteaching in Down Syndrome People.- The Effect of Assistive Technology on Educational Costs: Two Case Studies.- Making Music Accessible.- Making Music Accessible.- The Design of Spoken Music Web Browser for Teaching Learning-Disabled Children: A Cheve System Approach to Music Notation.- DaCapo, a Project on Transforming Ink Printed to Braille Notes Semi-automatically.- Using SVG and a Force Feedback Mouse to Enable Blind People to Access "Graphical" Web Based Documents.- Modified Stave Notation - An Approach to Making Stave Notation More Accessible to Users Who Are Partially Sighted.- Accessible Games and Entertainment.- Entertaining Software for Young Persons with Disabilities.- The TiM Project: Overview of Results.- 3D Shooting Games, Multimodal Games, Sound Games and More Working Examples of the Future of Games for the Blind.- Choosing Methods for Prototype Testing of Inclusive Computer Games.- Accessible Tourism.- It's Time to Make eTourism Accessible.- Tourism Information Systems Promoting Barrier-Free Tourism for People with Disabilities.- AccesSights - A Multimodal Location-Aware Mobile Tourist Information System.- Accessibility and the Next Generation of Web Development Tools.- Accessibility and the Next Generation of Web Development Tools.- Preferences of People with Disabilities to Improve Information Presentation and Information Retrieval Inside Internet Services - Results of a User Study.- We

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