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Virtual Reality: Second International Conference, Icvr 2007, Held as Part of Hci International 2007, Beijing, China, July 22-27, 2007, Proceedings

Virtual Reality: Second International Conference, Icvr 2007, Held as Part of Hci International 2007, Beijing, China, July 22-27, 2007, Proceedings (Paperback, 2007)

Randall Shumaker (엮은이)
Springer-Verlag New York Inc
206,220원

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Virtual Reality: Second International Conference, Icvr 2007, Held as Part of Hci International 2007, Beijing, China, July 22-27, 2007, Proceedings
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책 정보

· 제목 : Virtual Reality: Second International Conference, Icvr 2007, Held as Part of Hci International 2007, Beijing, China, July 22-27, 2007, Proceedings (Paperback, 2007) 
· 분류 : 외국도서 > 컴퓨터 > 사용자 인터페이스
· ISBN : 9783540733348
· 쪽수 : 764쪽
· 출판일 : 2007-06-29

목차

1: 3D Rendering and Visualization.- The Storage Independent Polygonal Mesh Simplification System.- A Wavelet-Based Image Enhancement Algorithm for Real Time Multi-resolution Texture Mapping.- 3D-Image Visualization and Its Performance in Teleoperation.- Manipulating Objects Behind Obstacles.- Registration Based on Online Estimation of Trifocal Tensors Using Point and Line Correspondences.- Non-commercial Object-Base Scene Description.- Triangle Mesh Optimization for Improving Rendering Quality of 3D Virtual Environments.- Acceleration of Terrain Rendering Using Cube Mesh.- A Realistic Illumination Model for Stained Glass Rendering.- Visual Hull with Silhouette Maps.- Region-Based Artificial Terrain Texture Generation.- A Real-Time Color Quantization Scheme for Virtual Environments Navigation System.- A Distributed Framework for Scalable Large-Scale Crowd Simulation.- QEM-Based Mesh Simplification with Effective Feature-Preserving.- Content Adaptive Embedding of Complementary Patterns for Nonintrusive Direct-Projected Augmented Reality.- Lower Cost Modular Spatially Immersive Visualization.- Designing Viewpoint Awareness for 3D Collaborative Virtual Environment Focused on Real-Time Manipulation of Multiple Shared Objects.- Parallel Search Algorithm for Geometric Constraints Solving.- Scene Depth Reconstruction on the GPU: A Post Processing Technique for Layered Fog.- 2: Interacting and Navigating in Virtual and Augmented Environments.- Independent Component Analysis of Finger Photoplethysmography for Evaluating Effects of Visually-Induced Motion Sickness.- Virtual Gaze. A Pilot Study on the Effects of Computer Simulated Gaze in Avatar-Based Conversations.- Evaluating the Need for Display-Specific and Device-Specific 3D Interaction Techniques.- Human Computer Intelligent Interaction Using Augmented Cognition and Emotional Intelligence.- Interactive Haptic Rendering of High-Resolution Deformable Objects.- Collaborative Virtual Environments: You Can't Do It Alone, Can You?.- Development of Wide-Area Tracking System for Augmented Reality.- An Efficient Navigation Algorithm of Large Scale Distributed VRML/X3D Environments.- Development of a Handheld User Interface Framework for Virtual Environments.- Time-Varying Factors Model with Different Time-Scales for Studying Cybersickness.- A True Spatial Sound System for CAVE-Like Displays Using Four Loudspeakers.- Design and Evaluation of a Hybrid Display System for Motion-Following Tasks.- Orientation Specific and Geometric Determinant of Mental Representation of the Virtual Room.- Towards Transparent Telepresence.- Towards an Interaction Model in Collaborative Virtual Environments.- C-Band: A Flexible Ring Tag System for Camera-Based User Interface.- A Framework for VR Application Based on Spatial, Temporal and Semantic Relationship.- How Much Information Do You Remember? -The Effects of Short-Term Memory on Scientific Visualization Tasks.- Super-Feet: A Wireless Hand-Free Navigation System for Virtual Environments.- Psychophysical Approach to the Measurement of Depth Perception in Stereo Vision.- Measurement of Suitability of a Haptic Device in a Virtual Reality System.- IMPROVE: Advanced Displays and Interaction Techniques for Collaborative Design Review.- Comparing Symptoms of Visually Induced Motion Sickness Among Viewers of Four Similar Virtual Environments with Different Color.- Effects of Global Motion Included in Video Movie Provoking an Incident on Visually Induced Motion Sickness.- Individualization of Head-Related Transfer Function for Three-Dimensional Virtual Auditory Display: A Review.- Facial Expression Recognition Based on Hybrid Features and Fusing Discrete HMMs.- 3: Industrial Applications of Virtual Reality.- Sketch Based Modeling System.- Ergonomic Interactive Testing in a Mixed-Reality Environment.- Designer-Centered Haptic Interfaces for Shape Modeling.- An Egocentric Augmented Reality Interface for Spatial Information Management in Crisis Response

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