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"directx 9"(으)로 7개의 도서가 검색 되었습니다.
9788957171738

DIRECTX9로 2D 슈팅게임 도전하기 (DirectX9)

미디어워크, 김선호, 김진용, 정천영, 조석봉  | 내하출판사
20,000원  | 20070825  | 9788957171738
2D 슈팅게임 개발서. 이 책은 게임제작 기획과 프로그래밍, 사운드와 동영상, 제작 문서화와 더불어 DIRECT X 설정 등의 내용을 통해 2D 슈팅게임을 제작하는 법을 소개한다.
9788988954607

DirectX9 게임 지형 프로그래밍

박중수  | 무지개터
10,800원  | 20151224  | 9788988954607
▶ 이 책은 게임 프로그래밍에 대해 다룬 도서입니다. DirectX9 게임 지형 프로그래밍의 내용을 학습할 수 있도록 구성했습니다.
9785941574827

DirectX 9. Programming lessons on C ++

 | KPT
0원  | 20150330  | 9785941574827
Considered a professional three-dimensional graphics programming under Windows in C ++ using the libraries DirectX 9. potentialities component Direct3D on the conclusion of three-dimensional graphics, tech sturirovaniyu facilities, working with lighting, vertex and pixel shaders, and others. Also disclosed are components Directlnput, DirectMusic and DirectSound.
9780672325960

Managed Directx 9 Kick Start Paperback

Miller, Tom  | Sams
0원  | 20210101  | 9780672325960
Managed DirectX was released with the latest version of the core DirectX libraries in DirectX9. It enables developers using the new .NET languages (i.e. C#, VB.NET, etc.) to develop rich multimedia applications with DirectX. Unfortunately the Managed DirectX runtime was released without adequate documentation, and developers are having a hard time figuring out the best way to write managed applications. This book covers how to use the Managed DirectX objects, how they differ from the core DirectX libraries, and how to create these rich multimedia applications in C#. It also covers in depth graphics techniques and the new high-level shader language shipping with DirectX9.
9781584502043

Real-Time 3d Terrain Engines Using C++ and Directx 9

Snook, Greg  | Charles River Media
74,740원  | 20030601  | 9781584502043
With recent advancements in programmable 3D rendering hardware, game developers can create engines capable of making outdoor landscapes. This title is written to teach users how to design a complete 3D game engine for outdoor environments using ha...
9781590590812

Introduction to 3D Game Engine Design Using DirectX 9 and C#

Harrison, Lynn Thomas  | Apress
82,100원  | 20030801  | 9781590590812
이 책은 간단한 3D 게임 엔진의 개발과정을 설명하고 있으며, 이 과정을 통해 DirectX 9 소프트웨어의 많은 부분을 설명한다. 그리고 C# 언어를 이용, Rapid Application Development(RAD) 언어가 게임 개발에 얼마나 큰 힘을 발휘할 수 있는지 자세히 설명한다. 이 책에서 독자는 큰 배경, 환경적 요소, 물리적 요소 등의 관리 기능이 있는 오프로드 드라이빙 게임을 개발하는 방식을 배워나갈 것이다.
9780735616530

Microsoft DirectX 9 Programmable Grahics Pipeline (BK+CD) 반양장

Gray, Kris  | Microsoft
0원  | 20030716  | 9780735616530
The Microsoft DirectX 3D graphics pipeline has undergone a major architectural shift with version 9, making it fully programmable-and this book lets you get in on the action! Discover how you can boost multimedia performance for all types of applications, including animation, texturing, modeling, and rendering, with this next generation of 3D graphics software. Providing a step-by- step tour through the graphics pipeline and its 3D utilities, the book covers fundamental features such as vertex shaders, pixel shaders, effect files, new 3D utilities, including mesh utilities, and DirectX 9 extensions. It also includes coded examples showing you how to use or mix and match blocks within the pipeline for unique graphics needs. Packed with how-to information and documentation straight from the Microsoft DirectX development team.
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