logo
logo
x
바코드검색
BOOKPRICE.co.kr
책, 도서 가격비교 사이트
바코드검색

인기 검색어

실시간 검색어

검색가능 서점

도서목록 제공

The Game Music Toolbox : Composition Techniques and Production Tools from 20 Iconic Game Soundtracks

The Game Music Toolbox : Composition Techniques and Production Tools from 20 Iconic Game Soundtracks (Paperback)

Marios Aristopoulos (지은이)
Focal Press
94,500원

일반도서

검색중
서점 할인가 할인률 배송비 혜택/추가 실질최저가 구매하기
77,490원 -18% 0원
3,880원
73,610원 >
yes24 로딩중
교보문고 로딩중
notice_icon 검색 결과 내에 다른 책이 포함되어 있을 수 있습니다.

중고도서

검색중
서점 유형 등록개수 최저가 구매하기
로딩중

eBook

검색중
서점 정가 할인가 마일리지 실질최저가 구매하기
로딩중

책 이미지

The Game Music Toolbox : Composition Techniques and Production Tools from 20 Iconic Game Soundtracks
eBook 미리보기

책 정보

· 제목 : The Game Music Toolbox : Composition Techniques and Production Tools from 20 Iconic Game Soundtracks (Paperback) 
· 분류 : 외국도서 > 예술/대중문화 > 예술 > 일반
· ISBN : 9780367705497
· 쪽수 : 212쪽
· 출판일 : 2023-05-24

목차

1. SPACE INVADERS (1978) - Mickey Mousing, Programmable Sound Generators, and the Birth of Interactive Game Music 2. BALLBLAZER (1985) - Algorithmic Guitar Solos to Infinity! 3. THE LEGEND OF ZELDA (1986) ? Music Sequences, Musical SFX, and the SNES sound 4. AMEGAS (1987) - The Birth of the Tracker Sequencer 5. THE SECRET OF THE MONKEY ISLAND (1990) ? The Secrets of Pirate Reggae! 6. STREET FIGHTER II (1991) ?Melodic Tension in Guile’s, Ken’s and Blanka’s themes 7. MORTAL KOMBAT (1992) ? From the Arcades to the Dance Floor, Formulaic Writing Makes a Classic Hit 8. DIABLO (1996): Chromatic chords and non-functional harmony in Tristram Village 9. ASSASSIN’S CREED - Music as a Time Travelling Device in Four Historical Games of the Franchise 10. JOURNEY (2012) ? a Masterclass in Monothematic Scoring 11. THE LAST OF US (2013) ? WHEN LESS IS MORE ? SPACE & SILENCE AS STORYTELLING DEVICES 12. ALIEN ISOLATION (2014) ? In Space None Can Hear You Scream! - Controlling Tension with a Vertical Layers System 13. MARIO KART 8 (2014) ? Music as an Information Device 14. APOTHEON (2016) ? Recombinant Cells - A Generative Technique for Producing Musical Variation 15. NO MAN’S SKY (2016) ? A Conversation With the Audio Director Paul Weir 16. DOOM (2016) ? The Doom Instrument ? Using FX chains creatively 17. CALL OF DUTY WW2 (2017) ? A Conversation with the Composer Wilbert Roget, II 18. SHADOW OF THE TOMB RAIDER (2018) ? Music as Meditation, Lost Instruments, and 3D Mixing 19. CONTROL (2019) - A Conversation with Composer Petri Alanko 20. CYBERPUNK 2077 (2021) ? Diegetic Music in Night City, Riff-based Composition, and the Sound of Sci-Fi

이 포스팅은 쿠팡 파트너스 활동의 일환으로,
이에 따른 일정액의 수수료를 제공받습니다.
이 포스팅은 제휴마케팅이 포함된 광고로 커미션을 지급 받습니다.
도서 DB 제공 : 알라딘 서점(www.aladin.co.kr)
최근 본 책