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· 분류 : 외국도서 > 예술/대중문화 > 예술 > 일반
· ISBN : 9780367705503
· 쪽수 : 212쪽
· 출판일 : 2023-05-24
목차
1. SPACE INVADERS (1978) - Mickey Mousing, Programmable Sound Generators, and the Birth of Interactive Game Music 2. BALLBLAZER (1985) - Algorithmic Guitar Solos to Infinity! 3. THE LEGEND OF ZELDA (1986) ? Music Sequences, Musical SFX, and the SNES sound 4. AMEGAS (1987) - The Birth of the Tracker Sequencer 5. THE SECRET OF THE MONKEY ISLAND (1990) ? The Secrets of Pirate Reggae! 6. STREET FIGHTER II (1991) ?Melodic Tension in Guile’s, Ken’s and Blanka’s themes 7. MORTAL KOMBAT (1992) ? From the Arcades to the Dance Floor, Formulaic Writing Makes a Classic Hit 8. DIABLO (1996): Chromatic chords and non-functional harmony in Tristram Village 9. ASSASSIN’S CREED - Music as a Time Travelling Device in Four Historical Games of the Franchise 10. JOURNEY (2012) ? a Masterclass in Monothematic Scoring 11. THE LAST OF US (2013) ? WHEN LESS IS MORE ? SPACE & SILENCE AS STORYTELLING DEVICES 12. ALIEN ISOLATION (2014) ? In Space None Can Hear You Scream! - Controlling Tension with a Vertical Layers System 13. MARIO KART 8 (2014) ? Music as an Information Device 14. APOTHEON (2016) ? Recombinant Cells - A Generative Technique for Producing Musical Variation 15. NO MAN’S SKY (2016) ? A Conversation With the Audio Director Paul Weir 16. DOOM (2016) ? The Doom Instrument ? Using FX chains creatively 17. CALL OF DUTY WW2 (2017) ? A Conversation with the Composer Wilbert Roget, II 18. SHADOW OF THE TOMB RAIDER (2018) ? Music as Meditation, Lost Instruments, and 3D Mixing 19. CONTROL (2019) - A Conversation with Composer Petri Alanko 20. CYBERPUNK 2077 (2021) ? Diegetic Music in Night City, Riff-based Composition, and the Sound of Sci-Fi














