logo
logo
x
바코드검색
BOOKPRICE.co.kr
책, 도서 가격비교 사이트
바코드검색

인기 검색어

실시간 검색어

검색가능 서점

도서목록 제공

Game Design Deep Dive : Role Playing Games

Game Design Deep Dive : Role Playing Games (Paperback)

Joshua Bycer (지은이)
CRC Press
99,200원

일반도서

검색중
서점 할인가 할인률 배송비 혜택/추가 실질최저가 구매하기
81,340원 -18% 0원
4,070원
77,270원 >
yes24 로딩중
교보문고 로딩중
notice_icon 검색 결과 내에 다른 책이 포함되어 있을 수 있습니다.

중고도서

검색중
서점 유형 등록개수 최저가 구매하기
로딩중

eBook

검색중
서점 정가 할인가 마일리지 실질최저가 구매하기
로딩중

책 이미지

Game Design Deep Dive : Role Playing Games
eBook 미리보기

책 정보

· 제목 : Game Design Deep Dive : Role Playing Games (Paperback) 
· 분류 : 외국도서 > 건축/디자인 > 디자인 > 산업
· ISBN : 9781032363660
· 쪽수 : 230쪽
· 출판일 : 2023-10-30

목차

Dedications

Acknowledgements

Social Media Contacts

Additional books

Foreword

?

Chapter 1 Introduction

1.????? The goal of Game Design Deep Dive RPGs

2.????? The Breadth of RPG Design

?

Chapter 2: The Tabletop Beginnings

1.????? Discussing Dungeons & Dragons

2.????? Examining Tabletop Design

?

Chapter 3: The Foundation of CRPG Design

1.????? The Legacy of Ultima

2.????? Delving Into Dungeon Crawlers

3.????? Origins of Open World CRPGs

4.????? The Success of the Elder Scrolls

5.????? The Retro Future of Fallout

6.????? Bioware’s Redefining of CRPGs

7.????? Morality Trends

8.????? A Quick Collection of CRPGs

?

?

Chapter 4: JRPG’s Takeover of the Console Market

1.????? Dragons and Fantasy

2.????? The Golden Age of JRPGs

3.????? Pokemon’s Pop Culture Dominance

4.????? JRPG vs. CRPG

?

Chapter 5: Basics of RPG Design

1.????? Abstracted vs. Reflex-Driven Gameplay

2.????? Class-based Design

3.????? What is RPG Progression

4.????? Asymmetrical Balance

5.????? Examining Equipment and Items

6.????? Is Grinding Good?

?

Chapter 6: Subgenres of RPGs

1.????? The Experimentation of RPG Design

2.????? Devilish Action RPGs

3.????? Strategy RPG

4.????? When RPGs got Massive

5.????? The Height of Immersive Sims

6.????? Creature Collectors

?

Chapter 7: Modern RPG Design

1.????? The Blurring of CRPG/JRPGs

2.????? Studying Soulslikes

3.????? RPG Action Games

4.????? RPG Maker and Indie Development

5.????? The Wonders of the Witcher

6.????? The Unique Indie RPGs of the 2010s

7.????? What Do RPGs Look Like Today?

?

?

Chapter 8: Putting RPGs Everywhere

1.????? How and When Everything Became an RPG

2.????? The Impossible Balance Between Action and Abstraction

3.????? The Mobile RPG Market

?

?

Chapter 9: Advanced RPG Design

1.????? Understanding the Market for RPGs

2.????? Creating Choices Through Customization

3.????? Combat System Creation

4.????? Enemy and Encounter Design

5.????? Advanced RPG Progression

6.????? Basic Rules of RPG Balancing

7.????? To Break or Not to Break Your Design

8.????? UI (and UX) by the Numbers

9.????? RPG World Design

10.? A Primer on Subsystems

11.? No Rules to the Rules

?

?

Chapter 10: Conclusion

1.????? What Does “RPG” Mean Today?

2.????? Potential Trends

3.????? Wrapping Up

이 포스팅은 쿠팡 파트너스 활동의 일환으로,
이에 따른 일정액의 수수료를 제공받습니다.
이 포스팅은 제휴마케팅이 포함된 광고로 커미션을 지급 받습니다.
도서 DB 제공 : 알라딘 서점(www.aladin.co.kr)
최근 본 책