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· 분류 : 외국도서 > 게임/토이 > 게임 > 보드게임
· ISBN : 9781032816685
· 쪽수 : 124쪽
· 출판일 : 2025-01-27
목차
Acknowledgements
Author Biography
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01. Stories and Systems
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02. Mechanical Metaphors
Systems and Synthesis
Little Sisters and Cellar Doors
The Stones of Turncoats
The Hidden Models of Computer Games
System Knowledge is System Mastery
Cognitive Loads
Primitive Polemics
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03. The Paper Time Machine
History of Professional Wargaming
Avalon Hill and the Birth of Commercial Wargaming
Jim Dunnigan and the Paper Time Machine
Mechanical Complexity in Wargames
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04. Wargaming as Technique
Games as Arguments
Kubrick’s Two Golden Eagles
The Wargaming of Root
Objectivity in Modeling
Complicity is Required for Systemic Modeling
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05. Immersion and Identity
Identities
Roles as Empty Avatars
Roles as Opportunities for Exploration
Roles in Historical Games
Detail and Texture
My Favorite Story
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06. Agency and Viewpoint
A Thing That Happens To You
Pax Porfiriana and Pax Pamir
Viewpoint and Horror in Meltwater
Ordinary Complicity and Fancy Hats
Complicity in John Company
Ethical Considerations of Immersion
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07. Alienation and Distance
Limits of Immersion
Too Close To The Gears
The Verfremdungseffekt
The V-Effect in Mother Courage
Media Literacy
Nonhierarchical Art and the Monoform
Alienation in Board Games
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08. This Guilty Land
The Concept
Modeling Civility and Compromise
Modeling a Broken Legislature
Distancing Players From Roles
Working Against Texture
Working Against Flow
Emotional Texture
Limits of Alienation
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09. Challenges and Hopes
Useful Doubts
Ethical Challenges
Practical Challenges
Political Art is a Custard Pie
The Future
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Index














