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· 제목 : Game Audio Implementation : A Practical Guide Using the Unreal Engine (Hardcover) 
· 분류 : 외국도서 > 예술/대중문화 > 영화/비디오 > 일반
· ISBN : 9781138428133
· 쪽수 : 486쪽
· 출판일 : 2017-07-27
· 분류 : 외국도서 > 예술/대중문화 > 영화/비디오 > 일반
· ISBN : 9781138428133
· 쪽수 : 486쪽
· 출판일 : 2017-07-27
목차
AcknowledgmentsIntroductionChapter 00: Loading Sequence: Quick StartChapter 01: Sound Part A: Ambience and EnvironmentChapter 02: Sound Part B: Procedural Sound DesignChapter 03: Music Part A: Quick StartChapter 04: Music Part B: Basics and Parallel FormsChapter 05: Music Part C: Transitional FormsChapter 06: DialogueChapter 07: Making it RealChapter 08: Making it GoodChapter 09: Advanced: WeaponsChapter 10: Advanced: VehicleChapter 11: Advanced: Sports Dialogue and CrowdsChapter 12: Advanced: MusicConclusionAppendix A: Core ConceptsAppendix B: Blueprint PrimerAppendix C: Testing, Troubleshooting, and Good PracticeCreditsQuick Reference
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