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책 정보
· 분류 : 외국도서 > 컴퓨터 > 컴퓨터 그래픽
· ISBN : 9781138627000
· 쪽수 : 1178쪽
· 출판일 : 2018-08-06
목차
chapter 1 Introduction
chapter 2 The Graphics Rendering Pipeline
chapter 3 The Graphics Processing Unit
chapter 4 Transforms
chapter 5 Shading Basics
chapter 6 Texturing
chapter 7 Shadows
chapter 8 Light and Color
chapter 9 Physically-Based Shading
chapter 10 Local Illumination
chapter 11 Global Illumination
chapter 12 Image-Space E ects
chapter 13 Beyond Polygons
chapter 14 Volumetric and Translucency Rendering
chapter 15 Non-Photorealistic Rendering
chapter 16 Polygonal Techniques
chapter 17 Curves and Curved Surfaces
chapter 18 Pipeline Optimization
chapter 19 Acceleration Algorithms
chapter 20 Effcient Shading
chapter 21 Virtual and Augmented Reality
chapter 22 Intersection Test Methods
chapter 23 Graphics Hardware
chapter 24 The Future