logo
logo
x
바코드검색
BOOKPRICE.co.kr
책, 도서 가격비교 사이트
바코드검색

인기 검색어

실시간 검색어

검색가능 서점

도서목록 제공

Real-Time Object Uniform Design Methodology with UML

Real-Time Object Uniform Design Methodology with UML (Hardcover, 2007)

Bui Minh Duc (지은이)
  |  
Springer-Verlag New York Inc
2007-06-27
  |  
279,350원

일반도서

검색중
서점 할인가 할인률 배송비 혜택/추가 실질최저가 구매하기
알라딘 229,060원 -18% 0원 11,460원 217,600원 >
yes24 로딩중
교보문고 로딩중
notice_icon 검색 결과 내에 다른 책이 포함되어 있을 수 있습니다.

중고도서

검색중
로딩중

e-Book

검색중
서점 정가 할인가 마일리지 실질최저가 구매하기
로딩중

해외직구

책 이미지

Real-Time Object Uniform Design Methodology with UML

책 정보

· 제목 : Real-Time Object Uniform Design Methodology with UML (Hardcover, 2007) 
· 분류 : 외국도서 > 컴퓨터 > 소프트웨어 개발/엔지니어링 > 일반
· ISBN : 9781402059766
· 쪽수 : 480쪽

목차

List of Figures. List of Tables. Preface. 1. Introduction to the world of systems, problems and solutions. 1.1. The world of systems, problems and solutions. 1.2. Real time and embedded systems: Disaster control and Quality of Service. 1.3. Human organizations and structures: How software can simulate and study them. 1.4. This book is also a system. 2. Coping with complexity. 2.1. Visual formulisms for handling complexity. 2.2. Object/function decompoision. 2.3. Functional decomposition to handle complexity. 2.4. How object technology handles complexity. 2.5. Object paradigm applied to control applications. 2.6. Object paradigm applied to database applications. 2.7. Objects and databases. 2.8. Object paradigm and Component reuse. 2.9. Mastering development complexity. 3. UML Infrastructure: Core concepts. 3.1. Core concepts compliant to MOF. 3.2. Infrastructure. 4. UML Superstrucutre: Language definition and diagrams. 4.1. Making our own development methodology with UML. 4.2. Structure and behavior. 4.3. Hierarchy of UML metaclasses. 4.4. Superstructure and compliance levels. 4.5. Reuse of the Infrastructure. 4.6. Structure: class diagram. 4.7. Structure: Object diagram. 4.8. Structure: Package diagram. 4.9. Structure: Composite Structure diagram. 4.10. Structure: Component diagram. 4.11. Structure: Deployment diagram. 4.12. Hierarchy of metaclasses defined in the Behavior part. 4.13. Behavior: State Machine diagram. 4.14. Behavior: Activity diagram. 4.15. Behavior: Interaction Suite. 4.16. Behavior: Use case diagram. 4.17. Auxiliary constructs: Profiles. 5. Fundamental concepts of the real world and their mapping into UML. 5.1. Abstraction, concept, domain, ontology, model. 5.2. Structural, functional and dynamic views of systems. 5.3. Concepts of the functional view. 5.4. Fundamental concepts of the dynamic view. 5.5. Fundamental concepts of the structural view. 6. The Uniform concept. 6.1. Elements of the uniform concept. 6.2. Requirement analysis model. 6.3. Requirements analysis with technical diagrams. 6.4. System Requirements Specifications. 6.5. Designing real time Applications with MDA. 6.6. Designing reusable database models. 6.7. Unifying real time and database applications. 7. Real time behavioral study beyond UML. 7.1. SEN or State-Event Net diagram. 7.2. UML diagrams mapped into SEN. 7.3. Timing constraints with SEN. 7.4. Case study with SEN. 7.5. Safety-critical systems. 8. Real time case study. 8.1. Design of an inclined elevator or track lift tram. 8.2. Emergency service in a hospital & Design of a database coupled with a real time system. References. Index.

저자소개

Bui Minh Duc (지은이)    정보 더보기
펼치기
이 포스팅은 쿠팡 파트너스 활동의 일환으로,
이에 따른 일정액의 수수료를 제공받습니다.
도서 DB 제공 : 알라딘 서점(www.aladin.co.kr)
최근 본 책