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· 제목 : UX for Xr: User Experience Design and Strategies for Immersive Technologies (Paperback) 
· 분류 : 외국도서 > 건축/디자인 > 건축 > 건축 디자인
· ISBN : 9781484270196
· 쪽수 : 255쪽
· 출판일 : 2021-06-13
· 분류 : 외국도서 > 건축/디자인 > 건축 > 건축 디자인
· ISBN : 9781484270196
· 쪽수 : 255쪽
· 출판일 : 2021-06-13
목차
Chapter 1: The history and future of XR
- 1.1 XR: From early experiments to the fourth transformation
- 1.2 VR: A rollercoaster ride into the future
- 1.3 AR: Handheld AR success stories, prototypes and the AR cloud
- 1.4 A new era of XR gamification: UX and user engagement
Chapter 2: The rise of UX and how it drives XR user adoption- 2.1 UX and the macroeconomics of the next big thing
- 2.2 Key lessons from three decades of VR experiences
- 2.3 User agency and storytelling
- 2.4 HCI, usability and UX
Chapter 3: UX and experience design: From screen to space
- 3.1 Creative solutions for the XR friction funnel
- 3.2 The fundamentals of designing spatial experiences
- 3.3 Immersive interaction: Senses, haptics, gestures, audio and voice
- 3.4 XR and mindful design
Chapter 4: Pioneering platforms and UX learnings
- 4.1 Handheld AR breakthroughs
- 4.2 VR: The Oculus ecosystem
- 4.3 Magic Leap and Microsoft Hololens: Entertain, inform, assist and inspire
- 4.4 VR, AR, MR: The evolution of prototypes
Chapter 5: Practical approaches: XR UX in the real world
- 5.1 Tools and techniques for prototyping
- 5.2 Narrative mechanics, UI, 3D personas and story flow
- 5.3 UX Strategy, analytics and data acquisition
- 5.4 Effective UX audits for XR projects
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